Cannon Strike: Difference between revisions
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| [[Image:Cannon Strike.png]]<br> | | [[Image:Cannon Strike.png]]<br> | ||
| '''[Special Active]''' Chung slams the ground with his Destroyer to reload, | | '''[Special Active]''' Chung slams the ground with his Destroyer to reload, followed by a forward smash that pushes targets directly in front of him away, and enters [[Siege Shelling]] stance. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
<tabber> | |||
NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
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| [[Shelling Guardian]] || Lv. 20 || 35 || 4 || [[Mark of Commander|Commander's Mark]] | | [[Shelling Guardian]] || Lv. 20 || 35 || 4 || [[Mark of Commander|Commander's Mark]] | ||
|} | |} | ||
|-| | |||
KR= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#99CCFF" | |||
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | |||
|- | |||
| [[Shelling Guardian]] || Lv. 20 || 35 || 4 || [[Mark of Commander]] | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*It is best to station a [[Automatic Mortar|Mortar]] somewhere before executing this skill, | *It is best to station a [[Automatic Mortar|Mortar]] somewhere before executing this skill, as the push will allow targets to run away. | ||
<br> | <br> | ||
== Updates == | == Updates == | ||
*11/7/2013 KR | *11/7/2013 KR | ||
**MP -30. | **MP Usage -30. | ||
**Cooldown + | **Cooldown +4 seconds. | ||
<br> | <br> | ||
Revision as of 11:34, 13 February 2014
[Special Active] Chung slams the ground with his Destroyer to reload, followed by a forward smash that pushes targets directly in front of him away, and enters Siege Shelling stance. |
Requirements
- NA
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Shelling Guardian | Lv. 20 | 35 | 4 | Commander's Mark |
|-| KR=
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Shelling Guardian | Lv. 20 | 35 | 4 | Mark of Commander |
Skill Information
Skill Level | Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 35 | 457% | 2 | 70 MP | 12 Seconds |
2 | 472% | ||||
3 | 36 | 487% | |||
4 | 39 | 502% | |||
5 | 42 | 516% | |||
6 | 45 | 531% | |||
7 | 48 | 546% | |||
8 | 51 | 561% | |||
9 | 54 | 576% | |||
10 | 57 | 591% | |||
11 | 60 | 606% | |||
12 | 63 | 620% | |||
13 | 66 | 635% | |||
14 | 69 | 650% | |||
15 | 72 | 665% |
Tips and Details
- It is best to station a Mortar somewhere before executing this skill, as the push will allow targets to run away.
Updates
- 11/7/2013 KR
- MP Usage -30.
- Cooldown +4 seconds.
- |-| NA