Cannon Strike: Difference between revisions

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| [[Image:Cannon Strike.png]]<br>  
| [[Image:Cannon Strike.png]]<br>  
| '''[Special Active]''' Chung does a stomp with the cannon,reloading his cannon, followed by another smash into targets with the rear end of his cannon pushing them a certain distance and ends the skill with [[Siege Shelling|Siege Shelling]].
| '''[Special Active]''' Chung slams the ground with his Destroyer to reload, does a forward smash that pushes foes directly in front of him away, and enters [[Siege Shelling]] stance.
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! Class                !! Master !! Level Required !! SP Cost per Level !! Alternative  
! Class                !! Master !! Level Required !! SP Cost per Level !! Alternative  
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| [[Shelling Guardian]] || Lv. 20 || 35            || 4                || [[Mark of Commander]]  
| [[Shelling Guardian]] || Lv. 20 || 35            || 4                || [[Mark of Commander|Commander's Mark]]  
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
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! Skill Level !! Required Level !! Damage (Physical) !! MP Usage !! Cooldown
! Skill Level !! Required Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
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| align="left" | 1 || rowspan="2" | 35 || 457% x2 || rowspan="15" | 70 MP || rowspan="15" | 12 Seconds
| align="left" | 1 || rowspan="2" | 35 || 457% || rowspan="15" | 2 || rowspan="15" | 70 MP || rowspan="15" | 12 Seconds
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| align="left" | 2 || 472% x2
| align="left" | 2 || 472%
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| align="left" | 3 || 36 || 487% x2
| align="left" | 3 || 36 || 487%
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| align="left" | 4 || 39 || 502% x2
| align="left" | 4 || 39 || 502%
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| align="left" | 5 || 42 || 516% x2
| align="left" | 5 || 42 || 516%
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| align="left" | 6 || 45 || 531% x2
| align="left" | 6 || 45 || 531%
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| align="left" | 7 || 48 || 546% x2
| align="left" | 7 || 48 || 546%
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| align="left" | 8 || 51 || 561% x2
| align="left" | 8 || 51 || 561%
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| align="left" | 9 || 54 || 576% x2
| align="left" | 9 || 54 || 576%
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| align="left" | 10 || 57 || 591% x2
| align="left" | 10 || 57 || 591%
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| align="left" | 11 || 60 || 606% x2
| align="left" | 11 || 60 || 606%
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| align="left" | 12 || 63 || 620% x2
| align="left" | 12 || 63 || 620%
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| align="left" | 13 || 66 || 635% x2
| align="left" | 13 || 66 || 635%
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| align="left" | 14 || 69 || 650% x2
| align="left" | 14 || 69 || 650%
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| align="left" | 15 || 72 || 665% x2
| align="left" | 15 || 72 || 665%
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== Tips and Details ==
== Tips and Details ==
*Although this skill does not give high damage output, it's '''Shelling Guardian/Tactical Trooper''' highest physical 100MP skill.
*It is best to station a [[Automatic Mortar|Mortar]] somewhere before executing this skill, because the push will allow foes to run away.
*Best to station a [[Automatic Mortar]] somewhere before executing this skill, because the push will allow targets to run away.
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== Updates ==
*11/7/2013 KR
**Attack increased.
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Revision as of 18:13, 12 February 2014


[Special Active] Chung slams the ground with his Destroyer to reload, does a forward smash that pushes foes directly in front of him away, and enters Siege Shelling stance.


Requirements

Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Commander's Mark


Skill Information

Skill Level Required Level Damage (Physical) Max Hits MP Usage Cooldown
1 35 457% 2 70 MP 12 Seconds
2 472%
3 36 487%
4 39 502%
5 42 516%
6 45 531%
7 48 546%
8 51 561%
9 54 576%
10 57 591%
11 60 606%
12 63 620%
13 66 635%
14 69 650%
15 72 665%


Tips and Details

  • It is best to station a Mortar somewhere before executing this skill, because the push will allow foes to run away.


Updates

  • 11/7/2013 KR
    • Attack increased.