Impact Hammer: Difference between revisions

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(Argh, same issue as last time with Tips/Details in Trivia section. I moved the kd reset info to Trivia since Tips/Details are only for current do's and don't's.)
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! Skill Level !! Required Level !! Damage (Physical) !! Stun Duration !! MP Usage!! Cooldown
! Skill Level !! Required Level !! Damage (Physical) !! Stun Duration !! MP Usage!! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 45 || 1102% || 1 Seconds || rowspan="9" | 100 MP || rowspan="9" | 10 Seconds
| align="left" | 1 || rowspan="2" | 45 || 1102% || 1 Seconds || rowspan="11" | 100 MP || rowspan="11" | 10 Seconds
|-
|-
| align="left" | 2 || 1152% || 1.1 Seconds
| align="left" | 2 || 1152% || 1.1 Seconds
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| align="left" | 4 || 52 || 1251%  || 1.3 Seconds
| align="left" | 4 || 52 || 1251%  || 1.3 Seconds
|-
|-
| align="left" | 5 || 56 || 1300% || 1.4 Seconds
| align="left" | 5 || 56 || 1300% || 1.4 Seconds
|-
|-
| align="left" | 6 || 60 || 1350%  || 1.5 Seconds
| align="left" | 6 || 60 || 1350%  || 1.5 Seconds
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|-
|-
| align="left" | 9 || 72 || 1499%  || 1.8 Seconds
| align="left" | 9 || 72 || 1499%  || 1.8 Seconds
|}
|-
| align="left" | 10 || rowspan=2 | -* || 1548% || 1.9 Seconds
|-
| align="left" | 11 || 1598% || 2 Seconds
{{!}}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
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Revision as of 01:18, 7 February 2014


[Special Active] Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents.


Requirements

Class Master Level Required SP Used Per Level Alternative Skill Requirement
Dimension Witch Lv. 20 45 4 Heavy Press Level 45 Layer Skill Quest


Skill Information

Skill Level Required Level Damage (Physical) Stun Duration MP Usage Cooldown
1 45 1102% 1 Seconds 100 MP 10 Seconds
2 1152% 1.1 Seconds
3 48 1201% 1.2 Seconds
4 52 1251% 1.3 Seconds
5 56 1300% 1.4 Seconds
6 60 1350% 1.5 Seconds
7 64 1400% 1.6 Seconds
8 68 1449% 1.7 Seconds
9 72 1499% 1.8 Seconds
10 -* 1548% 1.9 Seconds
11 1598% 2 Seconds

*Please note that you can only achieve these levels through equipments, accessories and titles.

Tips and Details

  • Be wary when using against a Weapon Taker, because if they have the passive Mercenary Behavior, it can cut off over half of the stun time, giving them more than enough time to escape from a combo.
  • A good skill to start and continue combos due to its large range.
    • Can be used to hit air targets since the swing hits 90 degrees.


Trivia

  • It was possible to reset the KD counter with this skill, through a certain method. You needed to reach the KD limit before using the skill to reset.
    • This is no longer possible, as the glitch allowing stun-based KD resets has been fixed.