Stasis Field: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*When activated outside of DP mode, 50 DP will be recovered. | |||
*'''Stasis Field''' detonation can be followed up by job advancements' DP Combos. | *'''Stasis Field''' detonation can be followed up by job advancements' DP Combos. | ||
*Detonation can only be activated after 5 seconds of summoning. | *Detonation can only be activated after 5 seconds of summoning. |
Revision as of 09:58, 1 February 2014
File:AddSkill13.png File:AddSkill14.png |
[Special Active] Add covers himself with an electric aura for 25 seconds. He can choose either to detonate the aura or let it disappear. If the aura is not detonated, certain amount of MP will be replenished. Explosion damage and MP returned are based on how much damage he can deal to enemies during the aura's existence. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Psychic Tracer | Lv. 20 | 40 | 3 | Conqueror |
Skill Infomation
Skill Level | Level Required | Summon Damage (Magical) |
Explosion | MP Replenished | Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|
Damage (Magical) | Size | |||||||
1 | 40 | 527% | 2212% ~ 3318% | ~150% | 83 ~ 166 | 10 Seconds | 250 MP | 23 Seconds |
2 | 544% | 2284% ~ 3426% | ||||||
3 | 41 | 561% | 2356% ~ 3534% | |||||
4 | 44 | 578% | 2428% ~ 3642% | |||||
5 | 47 | 596% | 2500% ~ 3749% | |||||
6 | 50 | 613% | 2571% ~ 3857% | |||||
7 | 53 | 630% | 2643% ~ 3965% | |||||
8 | 56 | 647% | 2715% ~ 4073% | |||||
9 | 59 | 664% | 2787% ~ 4181% | |||||
10 | 62 | 681% | 2859% ~ 4289% | |||||
11 | 65 | 698% | 2931% ~ 4396% | |||||
12 | 68 | 715% | 3003% ~ 4504% | |||||
13 | 71 | 733% | 3075% ~ 4612% |
Tips and Details
- When activated outside of DP mode, 50 DP will be recovered.
- Stasis Field detonation can be followed up by job advancements' DP Combos.
- Detonation can only be activated after 5 seconds of summoning.
- The range of explosion covers about the whole screen.
Updates
- 01/16/2014 KR
- Duration increased to 15 seconds
- Detonation can only be activated after 5 seconds of summoning.