Bullet Blitz: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI BULLETBLITZ.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI BULLETBLITZ.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' ชุงใช้ SilverShooter หนึ่งกระบอกยิงกระสุนออกมา ซึ่งกระสุนจะพุ่งเข้าหาเป้าหมายที่อยู่ระยะใกล้ที่สุด
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires a bullet from one of his Silver Shooters that homes in on any nearby enemies.
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|}
<br>  
<br>  
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|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP ที่ต้องใช้ในการอัพ'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Skill ที่ต้องมี'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Deadly Chaser]]
| [[Deadly Chaser]]
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
| '''เลเวลสกิล'''
| '''Skill Level'''
| '''Magical Damage'''
| '''Magical Damage'''
| '''โจมตีได้สูงสุด'''
| '''Max Hits'''
| '''ระยะเวลา'''
| '''Duration'''
| '''MP ที่ใช้'''
| '''MP Usage'''
| '''Cooldown'''
| '''Cooldown'''
|- align="center"
|- align="center"
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{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Level<br>ที่ต้องการ'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Level<br>Required'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''ความเสียหาย<br>(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Damage<br>(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''โจมตีสูงสุด'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''ระยะเวลาที่สกิลแสดงผล'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Duration'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP ที่ใช้'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''โหมด ธรรมดา'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''โหมด Awakening'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Awakening'''
|-
|-
| align="center" | 1 ||  rowspan="2" | 55 || 283% ||  rowspan="2" | 9 || rowspan="2" | 14 || rowspan="20" | 1.75 นาที || rowspan="20" | 100 || rowspan="20" | 10 นาที
| align="center" | 1 ||  rowspan="2" | 55 || 283% ||  rowspan="2" | 9 || rowspan="2" | 14 || rowspan="20" | 1.75 seconds || rowspan="20" | 100 || rowspan="20" | 10 Seconds
|-
|-
| align="center" | 2 || 304%  
| align="center" | 2 || 304%  
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</tabber>
</tabber>


== ทิปและรายละเอียด==
== Tips and Details ==
*มีการโจมตีที่คล้ายกับ [[Magic Missile]].
*The homing aspect of this skill is similar to that of [[Magic Missile]].
*มีความเป็นไปได้ว่าลูกกระสุนจะสะท้อนออกจากเป้าหมายไปหาเป้าหมายอื่นเสมอ, ถ้าไม่, มันจะโจมตีเป้าหมายปัจจุบันต่อไป
*The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target.
*มีประโยชน์มากใน PvP แม้จะยิงไปสุ่มๆแต่กระสุนก็จะพุ่งเข้าหาเป้าหมายที่อยู่ไกล้และไม่ทำให้อีกฝ่าย knockdown ทำให้สามารถต่อคอมโบได้อีก จำไว้ว่า Bullet Blitz สามารถสร้างดาเมจได้รุนแรงใน PvE เช่นเดียวกับใน PvP.
*Very useful for combos in PvP, as the homing insures that it will hit at close range and it does not knockdown, allowing you to combo afterward - note that Bullet Blitz's PvE range is drastically larger compared to PvP.
<br>
<br>
== Updates ==
== Updates ==
* 3/29/2012 KR
* 3/29/2012 KR
**เพิ่มดาเมจ
**Damage increased
**ได้มานาลดลง.
**MP recovery decreased.
* 2/14/2013 KR
* 2/14/2013 KR
**เพิ่มประสิทธิภาพในการเจาะจงเป้าหมาย.
**Targeting system improved.
**แก้ไข glitch ของสกิล เพราะสกิลโจมตีเบากว่าที่ควรเมื่ออยู่ใน โหมด Awakening
**Fixed a glitch where skill would hit less than it was supposed to during Awaken.


<br>
<br>

Revision as of 16:20, 25 November 2013


[Special Active] Chung fires a bullet from one of his Silver Shooters that homes in on any nearby enemies.


Requirements

Class
Master
SP Requirement
Skill Requirement
Deadly Chaser
Lv5
70SP
Shooting Star


Skill Information

  • NA
Skill Level Magical Damage Max Hits Duration MP Usage Cooldown
1 200% 6 1.75 Seconds 120 MP 8 Seconds
2 240% 7
3 280% 8
4 320% 9
5 (M) 380% 10
6 440% 11

|-| KR=

Skill
Level
Level
Required
Damage
(Magical)
Max Hits Duration MP Usage Cooldown
Normal Awakening
1 55 283% 9 14 1.75 seconds 100 10 Seconds
2 304%
3 58 325% 10 15
4 62 347%
5 66 368% 11 16
6 70 389%
7 74 410% 12 17

Tips and Details

  • The homing aspect of this skill is similar to that of Magic Missile.
  • The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target.
  • Very useful for combos in PvP, as the homing insures that it will hit at close range and it does not knockdown, allowing you to combo afterward - note that Bullet Blitz's PvE range is drastically larger compared to PvP.


Updates

  • 3/29/2012 KR
    • Damage increased
    • MP recovery decreased.
  • 2/14/2013 KR
    • Targeting system improved.
    • Fixed a glitch where skill would hit less than it was supposed to during Awaken.