Chaos Cannon: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | Max Shots !! colspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! [[Freiturnier#Heavy Stance|Heavy Stance]] !! rowspan="2" | Duration !! colspan="2" | Max Shots !! colspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Shell !! Explosion !! Default !! Extra !! Default !! Extra | ! Shell !! Explosion !! Damage Decrease !! Default !! Extra !! Default !! Extra | ||
|- | |- | ||
! colspan=10 | Normal | ! colspan=10 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 195% || 1637% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | | '''{{PvE}}''' || 195% || 1637% || rowspan=2 | 80% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 56% || 474% | | '''{{PvP}}''' || 56% || 474% | ||
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! colspan=10 | [Enhanced] | ! colspan=10 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 234% || 1964% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | | '''{{PvE}}''' || 234% || 1964% || rowspan=2 | 80% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |||
| '''{{PvP}}''' || 67% || 569% | |||
|} | |||
<br> | |||
== Skill Information (10/08/2020 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! [[Freiturnier#Heavy Stance|Heavy Stance]] !! rowspan="2" | Duration !! colspan="2" | Max Shots !! colspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Shell !! Explosion !! Damage Decrease !! Default !! Extra !! Default !! Extra | |||
|- | |||
! colspan=10 | Normal | |||
|- | |||
| '''{{PvE}}''' || 195% || 1637% || rowspan=2 | 50% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | |||
|- | |||
| '''{{PvP}}''' || 56% || 474% | |||
|- | |||
! colspan=10 | [Enhanced] | |||
|- | |||
| '''{{PvE}}''' || 234% || 1964% || rowspan=2 | 50% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | |||
|- | |- | ||
| '''{{PvP}}''' || 67% || 569% | | '''{{PvP}}''' || 67% || 569% | ||
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*You can manually fire at a faster rate by repeatedly pressing the {{CX}} key. This reduces Chaos Mode's duration by about 30%. | *You can manually fire at a faster rate by repeatedly pressing the {{CX}} key. This reduces Chaos Mode's duration by about 30%. | ||
*After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Mobile Shelling#Red Cannonball Skill Boost|Enhanced Cannonballs]] boost the damage of these shots. | *After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Mobile Shelling#Red Cannonball Skill Boost|Enhanced Cannonballs]] boost the damage of these shots. | ||
*Chaos Mode is a special [[Freiturnier#Heavy Stance|heavy stance]] that reduces damage | *Chaos Mode is a special [[Freiturnier#Heavy Stance|heavy stance]] that reduces more damage. | ||
**Incapacitating [[Status Effects|status effects]] such as petrification prevent Chung from firing, but [[Chaos Cannon]]'s duration continues. | **Incapacitating [[Status Effects|status effects]] such as petrification prevent Chung from firing, but [[Chaos Cannon]]'s duration continues. | ||
**Immediately after the skill, Chung is momentarily in regular heavy stance. | **Immediately after the skill, Chung is momentarily in regular heavy stance. | ||
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| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |||
| 10/08/2020 || - || colspan=2 align="left" | | |||
*{{nerf|Heavy Stance damage decrease decreased.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 17:24, 25 September 2020
Requirements
Class | Level Required |
---|---|
Shelling Guardian | 35 |
Skill Information
Mode | Damage (Magical) | Heavy Stance | Duration | Max Shots | Ammo Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|---|
Shell | Explosion | Damage Decrease | Default | Extra | Default | Extra | ||||
Normal | ||||||||||
PvE | 195% | 1637% | 80% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
PvP | 56% | 474% | ||||||||
[Enhanced] | ||||||||||
PvE | 234% | 1964% | 80% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
PvP | 67% | 569% |
Skill Information (10/08/2020 KR Patch)
Mode | Damage (Magical) | Heavy Stance | Duration | Max Shots | Ammo Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|---|
Shell | Explosion | Damage Decrease | Default | Extra | Default | Extra | ||||
Normal | ||||||||||
PvE | 195% | 1637% | 50% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
PvP | 56% | 474% | ||||||||
[Enhanced] | ||||||||||
PvE | 234% | 1964% | 50% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
PvP | 67% | 569% |
Skill Traits
Light Chaos Cannon | Heavy Chaos Cannon | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
25.2 Seconds |
Total Damage
Mode | Regular | Modified Warhead/Mobile Shelling 4 Enhanced Cannonballs | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||||||
One Side | Both Sides | Unsynced | One Side | Both Sides | Unsynced | One Side | Both Sides | Unsynced | One Side | Both Sides | Unsynced | |
PvE | 21,980% | 24,320% | 43,960% | 31,651.2% | 35,020.8% | 63,302.4% | 26,639.76% | 29,475.84% | 53,279.52% | 38,361.25% | 42,445.21% | 76,722.51% |
PvP | 6,360% | 7,030% | 12,720% | 9,158.4% | 10,123.2% | 18,316.8% | 7,708.32% | 8,520.36% | 15,416.64% | 11,099.98% | 12,269.32% | 22,199.96% |
- With extra shots.
Related Skills
Modified Warhead | Reload Mastery | Mobile Shelling | File:Cet3.PNG | Pulse Reload |
Tips and Details
- Each side of the cannon will fire a missile, and enemies that span across you can be hit by both sides. While both shells will deal damage in this case, unless the enemy moves into one of the hitboxes at a different interval, like Bone Dragon as it stretches for its Fire Breath attack, only one of the two missiles's explosion damage will apply.
- You can manually fire at a faster rate by repeatedly pressing the key. This reduces Chaos Mode's duration by about 30%.
- After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; Enhanced Cannonballs boost the damage of these shots.
- Chaos Mode is a special heavy stance that reduces more damage.
- Incapacitating status effects such as petrification prevent Chung from firing, but Chaos Cannon's duration continues.
- Immediately after the skill, Chung is momentarily in regular heavy stance.
- Chung is able to slowly move around in Chaos Mode.
- If Chung jumps around, he momentarily stops shooting. No shots are fired if he keeps jumping, but the duration still decreases.
- This skill flinches mobs for a longer period of time on impact than a normal hit.
- This can make Magmanta unable to retreat.
- If the foe is above Chung (on a platform, jumping, etc.), the shots won't hit. This is a good way to avoid this skill in PvP if you can't get out of its range.
Trivia
- This is the only skill in the class's entire path that actually shows Chung himself holding a Disfrozen canister like in both Shelling Guardian and Tactical Trooper's portraits.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/09/2012 | 05/01/2013 |
| |
03/29/2012 | - |
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11/07/2013 | - |
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07/10/2014 | - |
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11/06/2014 | - |
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08/20/2015 | 01/27/2016 |
| |
06/30/2016 | - |
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01/12/2017 | - |
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04/27/2017 | - |
|
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02/22/2018 | - |
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04/05/2018 | 04/18/2018 |
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06/28/2018 | 07/11/2018 |
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10/08/2020 | - |
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Alternative Names