Artillery Nova: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*'''Artillery Nova''' requires at least 1 ammo to be activated. | *'''Artillery Nova''' requires at least 1 ammo to be activated. | ||
**Possibly due to a bug, '''Artillery Nova''' can still be used if you have no more ammo. | |||
*Chung will be in Super Armour while using '''Artillery Nova'''. | *Chung will be in Super Armour while using '''Artillery Nova'''. | ||
*The longer you charge, the higher the range and damage of the missile will be. | *The longer you charge, the higher the range and damage of the missile will be. | ||
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<br> | <br> | ||
== Updates == | == Updates == | ||
*7/4/2013 KR | *7/4/2013 KR |
Revision as of 14:17, 29 July 2013
Requirements
Class | Master | Level Required | SP Used Per Level | Another Select |
Iron Paladin | Lv20 | 45 | 4 | Burst Wolf |
Skill Information
Skill Level | Level Required | Explosion (Magical) | Range | MP Usage | Cooldown |
1 | ?? | ??% ~ ??% | 0 ~ 600 | 70 MP | 10 seconds |
2 | ?? | ??% ~ ??% | |||
3 | ?? | ??% ~ ??% | |||
4 | ?? | ??% ~ ??% | |||
5 | ?? | 1257%~ 1729% | |||
6 | 60 | 1305% ~ 1795% | |||
7 | ?? | ??% ~ ??% | |||
8 | ?? | ??% ~ ??% | |||
9 | ?? | ??% ~ ??% | |||
10 | ?? | ??% ~ ??% | |||
11 | ?? | ??% ~ ??% | |||
12 | ?? | ??% ~ ??% | |||
13 | ?? | ??% ~ ??% | |||
14 | ?? | ??% ~ ??% | |||
15 | ?? | ??% ~ ??% | |||
16 | ?? | ??% ~ ??% | |||
17 | ?? | ??% ~ ??% | |||
18 | ?? | ??% ~ ??% | |||
19 | ?? | ??% ~ ??% | |||
20 | ?? | ??% ~ ??% |
Tips and Details
- Artillery Nova requires at least 1 ammo to be activated.
- Possibly due to a bug, Artillery Nova can still be used if you have no more ammo.
- Chung will be in Super Armour while using Artillery Nova.
- The longer you charge, the higher the range and damage of the missile will be.
- Targets will not be knocked down by this skill.
Updates
- 7/4/2013 KR
- Changed so it charges up while holding the key.
- Fires when key is let go and attack power and range increased depending on amount of time charged.
- Base damage decreased. (Max Charge is same as current damage)
- |-| NA
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KR=
Template:IPSkillsKR