Violent Attack: Difference between revisions

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== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
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{{!}}-
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{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''Skill<br>Level'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''Skill<br>Level'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage(Physical)'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage(Physical)'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
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{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Somersault Kick'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Somersault Kick'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Descending Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Descending Drill'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Drill'''
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{{!}} 1  
{{!}} 1  
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{{!}} align=center {{!}} 173%
{{!}} align=center {{!}} 173%
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KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''Required<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage(Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"  rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Somersault Kick'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Descending Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Launch'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Drill'''
{{!}}-
{{!}} 1
{{!}} align=center rowspan=2 {{!}} 40
{{!}} align=center {{!}} 702%
{{!}} align=center {{!}} 263%
{{!}} align=center {{!}} 127%
{{!}} align=center rowspan=20 {{!}} 1
{{!}} align=center rowspan=20 {{!}} 12
{{!}} align=center rowspan=20 {{!}} Indefinite
{{!}} align=center rowspan=20 {{!}} 300 MP
{{!}} align=center rowspan=20 {{!}} 21 Seconds
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{{!}} 2
{{!}} align=center {{!}} 725%
{{!}} align=center {{!}} 272%
{{!}} align=center {{!}} 131%
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{{!}} align=center {{!}} 41
{{!}} align=center {{!}} 748%
{{!}} align=center {{!}} 280%
{{!}} align=center {{!}} 135%
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{{!}} align=center {{!}} 770%
{{!}} align=center {{!}} 289%
{{!}} align=center {{!}} 139%
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{{!}} align=center {{!}} 793%
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{{!}} align=center {{!}} 816%
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{{!}} align=center {{!}} 148%
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{{!}} 7
{{!}} align=center {{!}} 53
{{!}} align=center {{!}} 839%
{{!}} align=center {{!}} 314%
{{!}} align=center {{!}} 152%
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{{!}} align=center {{!}} 862%
{{!}} align=center {{!}} 323%
{{!}} align=center {{!}} 156%
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{{!}} align=center {{!}} 59
{{!}} align=center {{!}} 885%
{{!}} align=center {{!}} 331%
{{!}} align=center {{!}} 160%
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{{!}} 10
{{!}} align=center {{!}} 62
{{!}} align=center {{!}} 907%
{{!}} align=center {{!}} 340%
{{!}} align=center {{!}} 164%
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{{!}} 11
{{!}} align=center {{!}} 65
{{!}} align=center {{!}} 930%
{{!}} align=center {{!}} 348%
{{!}} align=center {{!}} 168%
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{{!}} 12
{{!}} align=center {{!}} 68
{{!}} align=center {{!}} 953%
{{!}} align=center {{!}} 357%
{{!}} align=center {{!}} 172%
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{{!}} 13
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{{!}} 20 (M)
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</tabber>
<br>


== Tips and Details  ==
== Tips and Details  ==

Revision as of 06:49, 14 July 2013

File:Copy of SC 2010 9 17 12 43 54 .PNG
[Special Active] Rena launches opponents into the air with a series of somersault kicks, then drills into them diagonally towards the ground.


Requirements

Class
Master
SP Requirement
Skill Requirement
Combat Ranger
Lv5
65 SP
Skill Quest

Skill Information

  • NA
Skill
Level
Damage(Physical) Max Hits MP Usage Cooldown
Launch Somersault Kick Descending Drill Launch Kick Drill
1 490% 184% 91% 1 12 Indefinite 300 MP 30 Seconds
2 588% 221% 109%
3 686 % 258% 127%
4 784% 295% 146%
5 (M) 931% 350% 173%

|-| KR=

Skill
Level
Required
Level
Damage(Physical) Max Hits MP Usage Cooldown
Launch Somersault Kick Descending Drill Launch Kick Drill
1 40 702% 263% 127% 1 12 Indefinite 300 MP 21 Seconds
2 725% 272% 131%
3 41 748% 280% 135%
4 44 770% 289% 139%
5 47 793% 297% 144%
6 50 816% 306% 148%
7 53 839% 314% 152%
8 56 862% 323% 156%
9 59 885% 331% 160%
10 62 907% 340% 164%
11 65 930% 348% 168%
12 68 953% 357% 172%
13 - - - -
14 - - - -
15 - - - -
16 - - - -
17 - - - -
18 - - - -
19 - - - -
20 (M) - - - -


Tips and Details

  • Violent Attack is unlocked through the High Branch Skill Quest (Intermediate Branch Skill Quest in KR).
    • The quest can be obtained at Lv32 (Lv 40 in KR) from Camilla, the PvP NPC.
  • The initial attack hits all opponents in front of the user.
  • The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground.
  • Enemies cannot mana break out of this skill except for the first hit.
  • Rena herself and the descent are separated from each other. The descent will continue to go through platform/ground even after Rena herself is stopped.
  • When used at ground level it will do on average 24 hits, totaling 7,034% physical damage at level 5.
    • This is equivalent to about ~5,800% of her magical attack damage with Fighter Spirit.


Updates

  • 7/4/2013 KR
    • Pulling effect added to Last tornado attack.
    • Tornado stays on character until landing.
    • Fires tornado attack when landing.