Fantasy Impromptu - 2nd Movement: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*While decreasing the CP cost by chaining from [[Fantasy Impromptu - 1st Movement]] may sound like a good thing, later passives actually make this detrimental as you want to consume all your CP for their benefits. | *While decreasing the CP cost by chaining from [[Fantasy Impromptu - 1st Movement]] may sound like a good thing, later passives actually make this detrimental as you want to consume all your CP for their benefits. | ||
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit. | *The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit. | ||
**Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead. | **Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead. |
Revision as of 15:27, 20 July 2019
[Special Active: Bravery] Harness the gun and open fire in all directions. | |
Combination Skill
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Noblesse | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Furioso (Rampage) (Magical) |
Max Hits | CP Usage | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Normal | If Chained | |||||
45 | 610% | 13 | 10 CP | 8 CP | 0 MP | 20 seconds |
[Enhanced] | 732% |
PvP
Level Required | Furioso (Rampage) (Magical) |
---|---|
45 | 164% |
[Enhanced] | 196% |
Skill Traits
Useful Fantasy Impromptu - 2nd Movement | Empowered Fantasy Impromptu - 2nd Movement | |
---|---|---|
Attribute Effect | Max Hits | Attribute Effect |
Max Hits increased Damage decreased to 80% |
25 | Damage increased to 120% |
Related Skills
Fantasy Impromptu - 1st Movement | Communication - Restoration | Nobility Camilla's Secret Manual (Expert) is needed to unlock this skill, available through the Expert Training Skill Quest or Item Mall. |
Innocent Duet |
Tips and Details
- While decreasing the CP cost by chaining from Fantasy Impromptu - 1st Movement may sound like a good thing, later passives actually make this detrimental as you want to consume all your CP for their benefits.
- The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
- Some targets, notably Alterasia Type-H and other players, will be quickly pushed out of the skill, especially with the Useful trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
- Taking Communication - Restoration at level 4 into account, [Enhanced] Fantasy Impromptu - 2nd Movement can deal up to 10,657.92% (2,853.76% in PvP) Magical Damage.
- With the Useful trait, this skill can deal up to 16,396.8% (4,390.4% in PvP) Magical Damage.
- With the Empowered trait, this skill can deal up to 12,789.504% (3,424.512% in PvP) Magical Damage.
Trivia
- Fantasy Impromptu - 1st Movement and the 2nd Movement are "movements", a term typically used to refer to segments of symphonies.
- The segments of these skills are also musical terms, such as "cantabile," a musical term indicating that a piece is to be played as if it were being sung.
- Fantasy Impromptu (Fantaisie-Impromptu) is a piece written by Frédéric Chopin.
- Lu and Ciel are able to summon two of Ciel's cross-shaped blaster and sixteen rifles.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/24/2015 | - |
▲ CP cost decreased if chained from 1st Movement. ▲ Revamped attack method so it can do full hit damage.
| |
04/21/2016 | 05/18/2016 |
▲ "Useful" attribute effect increased. ▼ Cooldown increased.
| |
01/25/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
02/22/2018 | - |
▲ Damage increased. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
▼ Damage decreased. |
Alternative Names