Chaos Cannon: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 03/29/2012 || - || colspan=2 align="left" | | |||
{{buff|MP cost decreased from 300 MP to 250 MP.}} | |||
{{buff|Cooldown decreased from 60 seconds to 45 seconds.}} | |||
{{buff|Damage increased.}} | |||
|- | |||
| 11/07/2013 || - || colspan=2 align="left" | | |||
{{buff|Can manually fire the default nine shots at a faster rate by pressing the X key. Manual fire decreases Chaos Mode's duration.}} | |||
|- | |||
| 07/10/2014 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|Fires additional rockets if more cannonballs are used.}} | |||
{{nerf|Requires 1 blue cannonball.}} | |||
{{nerf|Default shots reduced from 9 to 8.}} | |||
|- | |||
| 11/06/2014 || - || colspan=2 align="left" | | |||
{{nerf|Changed so target cannot get hit by both side cannons.}} | |||
|- | |||
*02/22/2018 | | 08/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | |||
{{nerf|MP Usage increased.}} | |||
|- | |||
| 06/30/2016 || - || colspan=2 align="left" | | |||
* | *'''Reversed''' attribute changed to be '''Light'''. | ||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{buff|Shell damage increased.}} | |||
{{nerf|Explosion damage decreased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 02/22/2018 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 06/28/2018 || 07/11/2018 || align="left" | | |||
*None | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 05:16, 8 February 2019
Requirements
Class | Level Required |
---|---|
Shelling Guardian | 35 |
Skill Information
PvE
Level Required | Damage | Duration | Max Shots | Ammo Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Bullet (Physical) |
Blast (Magical) |
Default | Extra | Default | Extra | ||||
35 | 195% | 1637% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
[Enhanced] | 234% | 1964% |
PvP
Level Required | Damage | |
---|---|---|
Bullet (Physical) |
Blast (Magical) | |
35 | 56% | 474% |
[Enhanced] | 67% | 569% |
Skill Traits
Light Chaos Cannon | Heavy Chaos Cannon | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Cost | Cooldown | ||
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
25.2 Seconds |
Tips and Details
- [Enhanced] Chaos Cannon can deal up to 2,340% (670% in PvP) Physical Damage and 19,640% (5,690% in PvP) Magical Damage.
- With Heavy it can deal up to 3,369.6% (964.8% in PvP) Physical Damage and 28,281.6% (8,193.6% in PvP) Magical Damage.
- You can manually fire at a faster rate by repeatedly pressing the key. This reduces Chaos Mode's duration by about 30%.
- After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; red cannonballs boost the damage of these shots.
- Chaos Mode is a special heavy stance that reduces damage by 80% instead of the usual 67%.
- Incapacitating status effects such as petrification prevent Chung from firing, but Chaos Cannon's duration continues.
- Immediately after the skill, Chung is momentarily in regular heavy stance.
- Chung is able to slowly move around in Chaos Mode.
- If Chung jumps around, he momentarily stops shooting. No shots are fired if he keeps jumping, but the duration still decreases.
- This skill flinches mobs for a longer period of time on impact than a normal hit.
- This can make Magmanta unable to retreat.
- If the foe is above Chung (on a platform, jumping, etc.), the shots won't hit. This is a good way to avoid this skill in PvP if you can't get out of its range.
Trivia
- This is the only skill in the class's entire path that actually shows Chung himself holding a Disfrozen canister like in both Shelling Guardian and Tactical Trooper's portraits.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/29/2012 | - |
▲ MP cost decreased from 300 MP to 250 MP. ▲ Cooldown decreased from 60 seconds to 45 seconds. ▲ Damage increased. | |
11/07/2013 | - |
▲ Can manually fire the default nine shots at a faster rate by pressing the X key. Manual fire decreases Chaos Mode's duration. | |
07/10/2014 | - |
▲ Damage increased. ▲ Fires additional rockets if more cannonballs are used. ▼ Requires 1 blue cannonball. ▼ Default shots reduced from 9 to 8. | |
11/06/2014 | - |
▼ Changed so target cannot get hit by both side cannons. | |
08/20/2015 | - |
▲ Damage increased. ▼ MP Usage increased. | |
06/30/2016 | - |
| |
01/12/2017 | - |
▲ Shell damage increased. ▼ Explosion damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
02/22/2018 | - |
▲ Damage increased. | |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. | |
06/28/2018 | 07/11/2018 |
|
▲ Damage increased. |
Alternative Names