Rapid Impact: Difference between revisions
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! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack | ! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack | ||
|- | |- | ||
| align="left" | 35 || rowspan=2 | | | align="left" | 35 || rowspan=2 | 170% || rowspan=2 | 542% || rowspan=2 | 978% || rowspan=2 | 847% || rowspan=2 | 924% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 CP || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
Line 49: | Line 49: | ||
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack | ! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack | ||
|- | |- | ||
| align="left" | 35 || rowspan=2 | 55% || rowspan=2 | 175% || rowspan=2 | 315% || rowspan=2 | 289% || rowspan=2 | 316% | |||
| align="left" | 35 || rowspan=2 | 55% || rowspan=2 | 175% || rowspan=2 | 315% || rowspan=2 | 289% || rowspan=2 | | |||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
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*Enemies will be '''Bounded''' after being hit by the standby character. | *Enemies will be '''Bounded''' after being hit by the standby character. | ||
*The skill will not switch if the attack before the Back Hit does not connect. | *The skill will not switch if the attack before the Back Hit does not connect. | ||
*As '''Lu''', '''Rapid Impact''' can deal up to | *As '''Lu''', '''Rapid Impact''' can deal up to {{formatnum:{{#expr: 170*5 + 542 + 978}}}}% ({{formatnum:{{#expr: 55*5 + 175 + 315}}}}% in PvP) Physical Damage. As '''Ciel''', it can deal up to {{formatnum:{{#expr: 847 + 924}}}}% ({{formatnum:{{#expr: 289 + 316}}}}% in PvP) Physical Damage. | ||
**With '''Empowered''', it can deal up to 2 | **With '''Empowered''', it can deal up to {{formatnum:{{#expr: (170*5 + 542 + 978)*1.2}}}}% ({{formatnum:{{#expr: (55*5 + 175 + 315)*1.2}}}}% in PvP) Physical Damage as '''Lu''' or {{formatnum:{{#expr: (847 + 924)*1.2}}}}% ({{formatnum:{{#expr: (289 + 316)*1.2}}}}% in PvP) Physical Damage as '''Ciel'''. | ||
<br> | <br> | ||
Revision as of 07:51, 22 April 2018
[Active] Dash forward while in super armor to deal damage and switch to the standby character to attack the enemy from behind. [Standby] character can be used on hit enemies. | |
Switching Skill (Lu/Ciel)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Demonio | 35 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | CP Gain | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lu | Ciel | Lu | Ciel | ||||||||||
Dash | Dash Attack | Back Attack | Slash | Back Attack | Dash | Dash Attack | Back Attack | Slash | Back Attack | ||||
35 | 170% | 542% | 978% | 847% | 924% | 5 | 1 | 1 | 1 | 1 | 1 CP | 60 MP | 10 Seconds |
[Enhanced] |
PvP
Level Required | Damage (Physical) | ||||
---|---|---|---|---|---|
Lu | Ciel | ||||
Dash | Dash Attack | Back Attack | Slash | Back Attack | |
35 | 55% | 175% | 315% | 289% | 316% |
[Enhanced] |
Skill Traits
Light Rapid Impact | Empowered Rapid Impact | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
MP Usage | ||
MP Usage decreased to 80% | 48 MP | Damage increased to 120% |
Tips and Details
- Enemies will be Bounded after being hit by the standby character.
- The skill will not switch if the attack before the Back Hit does not connect.
- As Lu, Rapid Impact can deal up to 2,370% (765% in PvP) Physical Damage. As Ciel, it can deal up to 1,771% (605% in PvP) Physical Damage.
- With Empowered, it can deal up to 2,844% (918% in PvP) Physical Damage as Lu or 2,125.2% (726% in PvP) Physical Damage as Ciel.
Updates
- 01/25/2017 KR
- Dash damage increased.
- Dash Attack damage increased.
- Slash damage increased.
- Back Attack damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 04/05/2018 KR
- PvE Dash damage increased.
- PvE Dash Attack damage increased.
- PvE Slash damage increased.
- PvE Back Attack damage decreased.
- PvP damage increased.
Alternative Names