Chaos Cannon: Difference between revisions
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! Bullet<br>(Physical) !! Blast<br>(Magical) !! Default !! Extra !! Default !! Extra | ! Bullet<br>(Physical) !! Blast<br>(Magical) !! Default !! Extra !! Default !! Extra | ||
|- | |- | ||
| align="left" | 35 || | | align="left" | 35 || 349% || 2923% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 419% || 3508% | ||
|} | |} | ||
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! Bullet<br>(Physical) !! Blast<br>(Magical) | ! Bullet<br>(Physical) !! Blast<br>(Magical) | ||
|- | |- | ||
| align="left" | 35 || | | align="left" | 35 || 35% || 303% | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 42% || 364% | ||
|} | |} | ||
<br> | <br> | ||
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*02/22/2018 KR | *02/22/2018 KR | ||
**Damage increased. | **Damage increased. | ||
*04/05/2018 KR | |||
**PvE damage increased. | |||
**PvP damage decreased. | |||
<br> | <br> | ||
Revision as of 07:17, 30 March 2018
Requirements
Class | Level Required |
---|---|
Shelling Guardian | 35 |
Skill Information
PvE
Level Required | Damage | Duration | Max Shots | Ammo Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Bullet (Physical) |
Blast (Magical) |
Default | Extra | Default | Extra | ||||
35 | 229% | 2280% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
[Enhanced] | 275% | 2736% |
PvP
Level Required | Damage | |
---|---|---|
Bullet (Physical) |
Blast (Magical) | |
35 | 91% | 912% |
[Enhanced] | 109% | 1094% |
Skill Information (KR)
PvE
Level Required | Damage | Duration | Max Shots | Ammo Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Bullet (Physical) |
Blast (Magical) |
Default | Extra | Default | Extra | ||||
35 | 349% | 2923% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
[Enhanced] | 419% | 3508% |
PvP
Level Required | Damage | |
---|---|---|
Bullet (Physical) |
Blast (Magical) | |
35 | 35% | 303% |
[Enhanced] | 42% | 364% |
Skill Traits
Light Chaos Cannon | Heavy Chaos Cannon | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Cost | Cooldown | ||
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
31.5 Seconds |
Tips and Details
- [Enhanced] Chaos Cannon can deal up to 2,750% (1,090% in PvP) Physical Damage and 27,360% (10,940% in PvP) Magical Damage.
- With Heavy it can deal up to 3,850% (1,526% in PvP) Physical Damage and 38,304% (15,316% in PvP) Magical Damage.
- You can manually fire at a faster rate by repeatedly pressing the key. This reduces Chaos Mode's duration by about 30%.
- After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; red cannonballs boost the damage of these shots.
- Chaos Mode is a special heavy stance that reduces damage by 80% instead of the usual 67%.
- Incapacitating status effects such as petrification prevent Chung from firing, but Chaos Cannon's duration continues.
- Immediately after the skill, Chung is momentarily in regular heavy stance.
- Chung is able to slowly move around in Chaos Mode.
- If Chung jumps around, he momentarily stops shooting. No shots are fired if he keeps jumping, but the duration still decreases.
- This skill flinches mobs for a longer period of time on impact than a normal hit.
- This can make Magmanta unable to retreat.
- If the foe is above Chung (on a platform, jumping, etc.), the shots won't hit. This is a good way to avoid this skill in PvP if you can't get out of its range.
Trivia
- This is the only skill in the class's entire path that actually shows Chung himself holding a Disfrozen canister like in both Shelling Guardian and Tactical Trooper's portraits.
Updates
- 03/29/2012 KR
- MP cost decreased from 300 MP to 250 MP.
- Cooldown decreased from 60 seconds to 45 seconds.
- Damage increased.
- 11/07/2013 KR
- Can manually fire the default nine shots at a faster rate by pressing the X key. Manual fire decreases Chaos Mode's duration.
- 07/10/2014 KR
- Requires 1 blue cannonball.
- Damage increased.
- Default shots reduced from 9 to 8.
- Fires additional rockets if more cannonballs are used.
- 11/06/2014 KR
- Changed so target cannot get hit by both side cannons.
- 08/20/2015 KR
- MP Usage increased.
- Damage increased.
- 06/30/2016 KR
- Reversed attribute changed to be Light.
- 01/12/2017 KR
- Shell damage increased.
- Explosion damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 02/22/2018 KR
- Damage increased.
- 04/05/2018 KR
- PvE damage increased.
- PvP damage decreased.
Alternative Names