Guild Skills: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{| width | {| width="216" border="0" cellpadding="1" cellspacing="1" | ||
|- | |- | ||
| [[ | | [[Image:GSI Balanced.png]] | ||
| [[ | | [[Image:GSI Harmonic.png]] | ||
| [[ | | [[Image:GSI MasterAlch.png]] | ||
| [[ | | [[Image:GSI Teamcheer.png]] | ||
|- | |- | ||
| ↓ | | align="center" | '''↓''' | ||
| ↓ | | align="center" | '''↓''' | ||
| | | | ||
| | | | ||
|- | |- | ||
| [[ | | [[Image:GSI Concentrate.png]] | ||
| [[ | | [[Image:GSI MagicConcen.png]] | ||
| [[ | | [[Image:GSI LibofAng.png]] | ||
| [[ | | [[Image:GSI Violent.png]] | ||
|- | |- | ||
| [[ | | [[Image:GSI Midas.png]] | ||
| [[ | | [[Image:GSI herosacri.png]] | ||
| [[ | | [[Image:GSI Infstr.png]] | ||
| [[ | | [[Image:GSI Revchance.png]] | ||
|} | |} | ||
<br> | <br> | ||
<br> | |||
<br> | |||
1-1 Harmonious Spirit members will gain Phys Def 10, Mag Att 20<br> | |||
1-2 Balanced Body: Guild members will gain Mag. Def 10, Phys Att 20 | |||
1-3. Madness release If Member attacks mobs than they will gain 1% extra awaken gauge<br> | |||
3. Master of Alchemize Portion or Food's healing will be +5% more bonus(MP portion too) | 3. Master of Alchemize Portion or Food's healing will be +5% more bonus(MP portion too) | ||
Line 42: | Line 44: | ||
6. Focusing Magic If members attacked mobs they will gain Extra 1% more mana required: Harmonious Spirit need to be masterd | 6. Focusing Magic If members attacked mobs they will gain Extra 1% more mana required: Harmonious Spirit need to be masterd | ||
<br> | |||
8. Rage If member is being attacked then they will gain 5% extra awaken gauge | 8. Rage If member is being attacked then they will gain 5% extra awaken gauge | ||
Courtesy of Yamidesu | Courtesy of Yamidesu |
Revision as of 12:46, 27 December 2010
↓ | ↓ | ||
1-1 Harmonious Spirit members will gain Phys Def 10, Mag Att 20
1-2 Balanced Body: Guild members will gain Mag. Def 10, Phys Att 20
1-3. Madness release If Member attacks mobs than they will gain 1% extra awaken gauge
3. Master of Alchemize Portion or Food's healing will be +5% more bonus(MP portion too)
4. Member's Cheering up more than 2 mombers are playing at dungeon will gain Extra 1% exp
5. Focusing Consectration If Member got attacked by mobs than members will gain 10% more mana required: Balanced body need to be masterd
6. Focusing Magic If members attacked mobs they will gain Extra 1% more mana required: Harmonious Spirit need to be masterd
8. Rage If member is being attacked then they will gain 5% extra awaken gauge
Courtesy of Yamidesu