Dead Hands: Difference between revisions
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! rowspan="2" | Character Level !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | [[Status Effects|Touch of Death]] !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Character Level !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | [[Status Effects|Touch of Death]] !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Physical Damage Increase !! [[Creeping Terror]] Stacks per hit !! Duration | ! Physical Damage Increase !! [[Status Effects/Creeping Terror|[Creeping Terror]]] Stacks per hit !! Duration | ||
|- | |- | ||
| align="left" | 25 || 930% || rowspan="2" | 15% || rowspan="2" | 5 || rowspan="2" | 18 Seconds || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds | | align="left" | 25 || 930% || rowspan="2" | 15% || rowspan="2" | 5 || rowspan="2" | 18 Seconds || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds |
Revision as of 14:28, 17 April 2017
[Special Active: Tenacity] Damage nearby enemies and enhance yourself for a short duration. It is also affected by the Force of Fear passive. | |
Switching Skill (Lu)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Chiliarch | 25 | 84 | 32 | 38 |
Skill Information
PvE
Character Level | Evil Strike (Physical) | Touch of Death | CP Gain | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Physical Damage Increase | [Creeping Terror] Stacks per hit | Duration | |||||
25 | 930% | 15% | 5 | 18 Seconds | 2 CP | 100 MP | 9 Seconds |
[Enhanced] 84 | 1116% |
PvP
Character Level | Evil Strike (Physical) |
---|---|
25 | 325% |
[Enhanced] 84 | 390% |
Skill Traits
Regenerating (1) Dead Hands | Reversed Dead Hands | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Usage | MP Usage | Cooldown | ||||
32 | 25% chance of regaining 50% of the MP Usage | 50 MP | 38 | MP Usage decreased to 60% Cooldown increased to 150% |
60 MP | 13.5 Seconds |
Updates
- 01/22/2015 KR
- Duration increased.
- "Physical Damage Increase" effect decreased.
- MP Usage decreased.
- 02/05/2015 KR
- "Physical Damage Increase" effect increased.
- 02/12/2015 KR
- MP Usage decreased to 100.
- Damage increased.
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- 09/24/2015 KR
- Skill Note effects added but 5 seconds duration increase penality removed.
- Dark Crescent chain feature removed. Chain only possible with Ruinous Impact.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Removed feature to chain into Ruinous Impact.
- Tooltip changed.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Skill Note effects deleted.
- Physical Damage Increase decreased.
- 01/12/2017 KR
- Damage decreased.
Alternative Names