Aceldama: Difference between revisions
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{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Number of Missiles''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Number of Missiles''' | ||
{{!}} style="border-style: solid; border-width: 1px; colspan="2" {{!}} '''Damage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan="2" {{!}} '''Damage''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Explosion<br>Radius''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Explosion<br>Radius''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Cooldown''' | ||
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{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Missile<br>(physical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Missile<br>(physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Explosion<br>(magical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Explosion<br>(magical)''' | ||
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{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 1 |
Revision as of 21:38, 31 January 2013
[Special Active] Chung fires numerous missiles into the air that rain down on the enemies. |
Requirements
Class | Master | SP Requirement |
Chung |
Skill Information
Skill Level | Number of Missiles | Damage | Explosion Radius |
Mp Usage | Cooldown | |
Missile (physical) |
Explosion (magical) | |||||
1 | 8 | 321% | 372% | 200 | 300 MP | 30 Seconds |
2 | 9 | 386% | 447% | |||
3 | 10 | 450% | 521% | |||
4 | 11 | 514% | 596% | |||
5(M) | 12 | 610% | 708% | |||
6 | 13 | 707% | 819% |
}}
Tips and Details
- When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range).
- The missiles fall at different times, not all at once.
- It is possible that non-SA enemies will be juggled between 1-5 missiles.
- If there are platforms in the targeted area, the missiles may land on the platform instead of the floor.
- Total outputted damage at level 5 is 15,816% (18,979% in Awakening), at level 6 the damage becomes 19,838% (23,805% in Awakening).
Trivia
- Aceldama is aramaic, it translates to "Field of Blood".