Siege Mode: Difference between revisions
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__NOTOC__{{Languages|Siege Mode}} | __NOTOC__{{Languages|Siege Mode}} | ||
<div style="float: right;">{{#ev:youtube|SmsFKAdOV0s|300}}</div> | <div style="float: right;">{{#ev:youtube|SmsFKAdOV0s|300}}</div> | ||
{ | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| [[Image:Siege.PNG]] | |||
| '''[Active]''' You get ready to fire an arrow.<br>While you are in a stance, you consume 2 MP each second.<br>You can press the {{CZ}} key to fire straight for 15 MP or press the {{CX}} key to fire in an arc for 25 MP.<br>If you have [[Nature's Force System|NF]], it consumes NP to fire a stronger arrow.<br>You can use this skill again while in a stance to reload 1 arrow. | |||
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| {{SkillText|True|1.2}} | |||
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<br> | <br> | ||
== Requirements == | == Requirements == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Class !! Level Required !! [Enhanced] Level !! Left Skill Attribute Level !! Right Skill Attribute Level | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Attribute Level !! Right Skill Attribute Level | ||
|- | |||
| [[Rena|Ranger]] || 20 || 78 || 24 || 27 | |||
|} | |||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan= | ! rowspan=3 | Character Level !! colspan=4 | Straight Shot {{CZ}} !! colspan=4 | Arched Shot {{CX}} !! rowspan=3 | Max Input Count || rowspan=3 |Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Damage (Magical) !! MP Usage Per Input !! Hits Per Input !! Damage (Magical) !! MP Usage Per Input !! Hits Per Input | ! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input !! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input | ||
{{ | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Normal !! When Consuming NF !! Normal !! When Consuming NF | |||
|- | |||
| align="left" | 20 || 204% || 245% || rowspan="2" | 15 MP || rowspan="2" | 2 || 211% || 253% || rowspan="2" | 25 MP || rowspan="2" | 5 || rowspan=2 | 5 || rowspan="2" | 5 Seconds | |||
|- | |||
| align="left" | [Enhanced] 78 || -% || -% || -% || -% | |||
|} | |||
<br> | <br> | ||
== [[Skill Attributes]] == | == [[Skill Attributes]] == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=3 | ! colspan=3 | Siege Mode - Empowered !! colspan=3 | Siege Mode - Absorbing | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Damage !! MP Gain | ! Damage !! MP Gain | ||
|- | |||
| 24 || Damage is increased to 120% || x1.2 || 27 || MP Gain of the skill increased to 140% || +40% | |||
|} | |||
<br> | <br> | ||
Revision as of 02:41, 19 December 2015
File:Siege.PNG | [Active] You get ready to fire an arrow. While you are in a stance, you consume 2 MP each second. You can press the ![]() ![]() If you have NF, it consumes NP to fire a stronger arrow. You can use this skill again while in a stance to reload 1 arrow. |
Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Attribute Level | Right Skill Attribute Level |
---|---|---|---|---|
Ranger | 20 | 78 | 24 | 27 |
Skill Information
Skill Attributes
Siege Mode - Empowered | Siege Mode - Absorbing | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Damage | MP Gain | ||||
24 | Damage is increased to 120% | x1.2 | 27 | MP Gain of the skill increased to 140% | +40% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
Ready = 1 z = 0.6 x = 0.6 |
0 MP | ?? | ?? Seconds |
Tips and Details
- Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
- Siege will consume 2 MP per second when left active without firing.
- If a target is in range, X attacks will be aimed toward them when fired.
- Arrows will also aim at targets that are in range and below you by 1 platform.
- If you get hit during siege stance, no cooldown will occur.
- Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
- Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
- This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
- Only Sniping Ranger's passive Hawkeye influences the damage of this skill.
- This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
Updates
- 12/13/2012 KR
- Both Z and X shots naturally pierce once allowing them to hit two targets.
- All passives now apply to Siege X, not just Siege Swift.
- Entering and staying in Siege stance from one of Sniping Ranger's combos now consumes 2 MP per second as per normal activation.
- 01/17/2013 (KR) / 06/04/2013 (NA)
- Knockback force from Siege Z reduced.
- 06/27/2013 KR
- Only Hawkeye passive now influences the damage of this skill.
- 07/23/2015 KR
- Z attacks will be aimed toward enemies when fired.
- Can consume NF and fires a powerful arrow.
- 07/30/2015 KR
- Z/X MP Usage increased.
- 10/08/2015 KR
- PvP damage decreased.
Alternative Names