Guard: Difference between revisions
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{ | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center> | |||
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center> | |||
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center> | |||
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Skill Requirement'''</center> | |||
|- | |||
| [[Fury Guardian]] | |||
| <center>Lv5</center> | |||
| <center>40SP</center> | |||
| <center>[[Veteran Technique]]</center> | |||
|} | |||
== Skill Information == | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Heavy Stance Attenuation''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 74% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 25 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 3s | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 78% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 82% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 86% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 90% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 92% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 94% | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Heavy Stance Attenuation''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 74% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 4 MP Per Second | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 3s | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 78% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 82% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 86% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 90% | |||
{{!}}} | |||
}} | |||
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'''Description:''' [Insert] | '''Description:''' [Insert] | ||
== Tips and Details == | == Tips and Details == | ||
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**Cannot block attacks from behind. | **Cannot block attacks from behind. | ||
**You can press Z or X to launch an attack any time while guarding. | **You can press Z or X to launch an attack any time while guarding. | ||
***After the 29 March kr Patch,you can only sustain guard if you have enough MP. | |||
{{FGSkills}} | {{FGSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |
Revision as of 15:45, 22 May 2012
[Active] Chung readies himself in a special heavy stance that attenuates his statistics by a certain percentage. |
Requirements
Fury Guardian |
Skill Information
NA
Skill Level | Heavy Stance Attenuation | MP Usage | Cool Down |
1 | 74% | 25 MP | 3s |
2 | 78% | ||
3 | 82% | ||
4 | 86% | ||
5 (M) | 90% | ||
6 | 92% | ||
7 | 94% |
KR
Skill Level | Heavy Stance Attenuation | MP Usage | Cool Down |
1 | 74% | 4 MP Per Second | 3s |
2 | 78% | ||
3 | 82% | ||
4 | 86% | ||
5 (M) | 90% |
Skill Note
Name: Patience,Patience,Patience(KR)
Description: [Insert]
Tips and Details
- Guard is unlocked through the Low Branch Skill Quest.
- The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- Hold the skill button down to have infinite guard
- Cannot block attacks from behind.
- You can press Z or X to launch an attack any time while guarding.
- After the 29 March kr Patch,you can only sustain guard if you have enough MP.