Burning Rush: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| | {| style="border-collapse: collapse" border="1" cellspacing="0" cellpadding="5" | ||
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! scope="col" | Skill Level | ! scope="col" style="border-style: solid; border-width: 1px" | Skill Level | ||
! scope="col" | Initial MP Usage | ! scope="col" style="border-style: solid; border-width: 1px" | Initial MP Usage | ||
! scope="col" | Continuous MP Usage | ! scope="col" style="border-style: solid; border-width: 1px" | Continuous MP Usage | ||
! scope="col" | Physical Damage | ! scope="col" style="border-style: solid; border-width: 1px" | Physical Damage | ||
|- | |- | ||
| 1 (MAX) | | style="border-style: solid; border-width: 1px" | 1 (MAX) | ||
| 40MP | | style="border-style: solid; border-width: 1px" | 40MP | ||
| 10MP | | style="border-style: solid; border-width: 1px" | 10MP | ||
| 200% per hit<br> | | style="border-style: solid; border-width: 1px" | 200% per hit<br> | ||
|- | |- | ||
| 2 | | style="border-style: solid; border-width: 1px" | 2 | ||
| <br> | | style="border-style: solid; border-width: 1px" | <br> | ||
| <br> | | style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |||
|- | |- | ||
| 3 | | style="border-style: solid; border-width: 1px" | 3 | ||
| <br> | | style="border-style: solid; border-width: 1px" | <br> | ||
| <br> | | style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |||
|- | |- | ||
| 4 | | style="border-style: solid; border-width: 1px" | 4 | ||
| <br> | | style="border-style: solid; border-width: 1px" | <br> | ||
| <br> | | style="border-style: solid; border-width: 1px" | <br> | ||
|}<br> | | style="border-style: solid; border-width: 1px" | <br> | ||
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== Skill Note == | == Skill Note == |
Revision as of 22:09, 12 September 2010
Description
Runs straight forward, knocking any enemies that you touch far away. During this time you gain temporary superarmour.
Prerequisites
Mastered at the start.
Skill Information
Skill Level | Initial MP Usage | Continuous MP Usage | Physical Damage |
---|---|---|---|
1 (MAX) | 40MP | 10MP | 200% per hit |
2 | |||
3 | |||
4 |
Skill Note
75% MP less used, 10MP initial use.