Burning Rush: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:RActive1.png]]
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:RActive1.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Runs straight forward, knocking any enemies that you touch far away. You will be in [[Stoic]] while Burning Rush is active.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven runs forward while in [[Stoic]], sending all enemies flying away when in his path.<br>
(In the 3/29 Update, Burning Rush has been given a 3 Second cooldown)
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<br>
 
== Requirements ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Prerequisites ==
|-
{{PreStart}}
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
{{PreRow|Class=Raven|Master=1|SP=15|Skill=-|Req=-}}
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
{{PreEnd}}<br>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Skill Requirement'''
 
|-
== Skill Information ==
| [[Raven]]
| <center>Lv5</center>
| <center>15SP</center>
|}
<br>
== Skill Information ==


{| style="border-collapse: collapse" border="1" cellspacing="0" cellpadding="5"
{| style="border-collapse: collapse" border="1" cellspacing="0" cellpadding="5"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Skill Level  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  <center>Skill Level</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Initial MP Usage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  <center>Cooldown (KR)</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Continuous MP Usage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  <center>Initial MP Usage</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Physical Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  <center>Continuous MP Usage</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  <center>Physical Damage</center>
|-
|-
| style="border-style: solid; border-width: 1px" |  1 (MAX)  
| style="border-style: solid; border-width: 1px" |  <center>1 (M)</center>
| style="border-style: solid; border-width: 1px" |  10 MP
| style="border-style: solid; border-width: 1px" |  <center>3 Seconds</center>
| style="border-style: solid; border-width: 1px" |  40 MP
| style="border-style: solid; border-width: 1px" |  <center>10MP</center>
| style="border-style: solid; border-width: 1px" |  200%<br>
| style="border-style: solid; border-width: 1px" |  <center>40MP</center>
| style="border-style: solid; border-width: 1px" |  <center>200%</center>
|}
|}



Revision as of 20:17, 30 March 2012

[Active] Raven runs forward while in Stoic, sending all enemies flying away when in his path.

(In the 3/29 Update, Burning Rush has been given a 3 Second cooldown)


Requirements

Class Master Skill Requirement
Raven
Lv5
15SP


Skill Information

Skill Level
Cooldown (KR)
Initial MP Usage
Continuous MP Usage
Physical Damage
1 (M)
3 Seconds
10MP
40MP
200%


Skill Note

75% MP less used, 10MP initial use, more speed while activated.


Tips and Details

  • Burning Rush is unique in that it's one of the only Actives, if not the only Active that can be canceled into another Active, as well as Special Actives, and Buffs while the skill is still being held down, making it useful for catching or extending the range of certain skills. For example, when Burning Rush is tapped, One Flash can gain about an on screen inch from the slight slide Burning Rush gives when tapped.

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