Hellfire Gatling: Difference between revisions

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| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' With the Nasod Arm, shoot forth the maximum output of flame shots whilst firing a huge amount in a row. Overheat mode of the skill can be activated by pressing the skill button 5 times in a row or more.  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' With the Nasod Arm, shoot forth the maximum output of flame shots whilst firing a huge amount in a row. Overheat mode of the skill can be activated by pressing the skill button 5 times in a row or more.  
|}
|}


== Prerequisites  ==
== Prerequisites  ==
Line 15: Line 16:
| [[Weapon Taker]]
| [[Weapon Taker]]
| <center>Lv5</center>
| <center>Lv5</center>
| <center>??SP</center>
| <center>65SP</center>
|}
|}


== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Level'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits <br/> (Overheat)'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Magical Damage'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Magical Damage'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Magical Damage <br/> (Overheat)'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Magical Damage <br/> (Overheat)'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Overheat damage <br/> penalty'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Hits'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Buff <br/> (Overheat)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits <br/> (Overheat)'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''MP'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cooldown'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>40</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>30</center>
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>20% Overheat Damage</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>40 Hits</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>5s, 10% Attack Increase </center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>70 Hits</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center> 300 MP </center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>300MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center> 30s </center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>30 Seconds</center>
|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  

Revision as of 21:52, 19 January 2012


[Special Active] With the Nasod Arm, shoot forth the maximum output of flame shots whilst firing a huge amount in a row. Overheat mode of the skill can be activated by pressing the skill button 5 times in a row or more.


Prerequisites

Class
Master
Skill Requirement
Weapon Taker
Lv5
65SP


Skill Information

Skill Level Magical Damage Magical Damage
(Overheat)
Hits Max Hits
(Overheat)
MP Cooldown
1
40 Hits
70 Hits
300MP
30 Seconds
2
3
4
5 (M)
215%
120%


Tips and Details

  • This skill can cause Overheat.
  • To get full hits, use on stoic mobs or at point-blank range.
  • Very similar to Seven Burst, except x10 the fire balls and lacking an endblast.

Template:WTSkills