Panzer Buster: Difference between revisions
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== Skill | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSelNA|CharLight|Add}}" | |- style="background:{{ColorSelNA|CharLight|Add}}" | ||
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| align="left" | 17 || 73 || 3157% | | align="left" | 17 || 73 || 3157% | ||
|- | |- | ||
| align="left" | 18 || | | align="left" | 18 || 76 || 3225% | ||
|- | |- | ||
| align="left" | 19 || 3292% | | align="left" | 19 || 79 || 3292% | ||
|- | |- | ||
| align="left" | 20 || 3360% | | align="left" | 20 (M) || 82 || 3360% | ||
|} | |} | ||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. | <nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. |
Revision as of 13:43, 10 December 2014
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Arc Tracer | Lv. 20 | 30 | 3 | EMP Shock | Level 30 Layer Skill Quest |
Skill Information
Skill Level | Level Required | Shockwave (Physical) | MP Usage | DP Usage | Cooldown |
---|---|---|---|---|---|
1 | 30 | 2077% | 150 MP | 40 DP | 15 Seconds |
2 | 2145% | ||||
3 | 31 | 2212% | |||
4 | 34 | 2280% | |||
5 | 37 | 2347% | |||
6 | 40 | 2415% | |||
7 | 43 | 2482% | |||
8 | 46 | 2550% | |||
9 | 49 | 2617% | |||
10 | 52 | 2685% | |||
11 | 55 | 2752% | |||
12 | 58 | 2820% | |||
13 | 61 | 2887% | |||
14 | 64 | 2995% | |||
15 | 67 | 3022% | |||
16 | 70 | 3090% | |||
17 | 73 | 3157% | |||
18 | 76 | 3225% | |||
19 | 79 | 3292% | |||
20 (M) | 82 | 3360% |
*Please note that you can only achieve these levels through equipments, accessories, and titles.
Tips and Details
- You can hold down the skill to delay the firing, then use up or down keys to change the angle you fire.
- Because of this, Add's invincibility interval can be extended while holding this skill and releasing the laser.
- Your aiming angle is +/- 30 degrees.
- As the distance between Add and the target gets greater, damage is decreased.
- The area of the skill that does full damage is fairly large (see video). Beyond that, the damage decreases to 75%, or 50% if the target is exceptionally far away.
Updates
- 03/20/2014 KR
- Damage penalty gap changed from 50%/25% to 75%/50%.
- Damage increased.
- 11/13/2014 KR
- Increased damage reduction on targets further away.