Quicksilver Accel: Difference between revisions
From Elwiki
No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 12: | Line 12: | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Add}}" | ||
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ||
|- | |- | ||
Line 21: | Line 21: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Add}}" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | MP Usage !! colspan="2" | DP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | MP Usage !! colspan="2" | DP Usage !! rowspan="2" | Cooldown | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Add}}" | ||
! Push/Pull !! Final Punch !! Push !! Pull !! Normal !! In DP mode | ! Push/Pull !! Final Punch !! Push !! Pull !! Normal !! In DP mode | ||
|- | |- |
Revision as of 23:30, 6 December 2014
File:LPSA2.png | [Special Active] Add rushes forward with a spinning plasma ball in his hand which drags targets along with him. He then blows up the ball, staggering targets in place. Pressing the skill key again while moving forward will make Add go backwards and extend the skill.
Quicksilver Accel can be boosted with the aid of 1 DP Counter and debuff Stun to targets. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Lunatic Psyker | Lv. 20 | 45 | 4 | Quicksilver Frenzy |
Skill Information
Skill Level | Level Required | Damage (Magical) | MP Usage | DP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Push/Pull | Final Punch | Push | Pull | Normal | In DP mode | |||
1 | 45 | 34% | 547% | 60 MP | +10 MP | 10 DP | 0 DP | 9 seconds |
2 | 36% | 572% | ||||||
3 | 48 | 37% | 596% | |||||
4 | 52 | 39% | 621% | |||||
5 | 56 | 40% | 645% | |||||
6 | 60 | 42% | 670% | |||||
7 | 64 | 43% | 695% | |||||
8 | 68 | 45% | 719% | |||||
9 | 72 | 46% | 744% | |||||
10 | 76 | - | - |
Tips and Details
- The distance back dash of main dash's approximately 3/4 correspond.
- Therefore, the back dash damage is main dash's decreased to about 3/4 lower.
- Max hit : Shock 1hit(90%?) + Main dash push 8hits + Back dash pull 6hits + Final Punch = 16hits