Psionic Generator: Difference between revisions
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| '''[Special Active]''' Add installs a drone that creates a psionic explosion. The explosion becomes bigger and stronger depending on how many allies and enemies are in range (Maximum 10 individuals). | | '''[Special Active]''' Add installs a drone that creates a psionic explosion. The explosion becomes bigger and stronger depending on how many allies and enemies are in range (Maximum 10 individuals). | ||
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|<font color="4488FF">'''DP Skill Recovery'''</font> | |||
*Does not consume DP while in Configuration Mode (Awakening) | |||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#9F81F7;" | |- style="background:#9F81F7;" | ||
! | ! Skill Level !! Level Required !! Psionic Explosion (Physical) !! Explosion Size !! MP Usage !! DP Usage !! Cooldown | ||
|- style="background:#9F81F7;" | |- style="background:#9F81F7;" | ||
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| align="left" | 1 || rowspan="2" | 40 || 4176% ~ 6264% || rowspan="13" | ~ 200% Maxiumum || rowspan="13" | 230 MP || rowspan="13" | 60 | | align="left" | 1 || rowspan="2" | 40 || 4176% ~ 6264% || rowspan="13" | ~ 200% Maxiumum || rowspan="13" | 230 MP || rowspan="13" | 60 DP || rowspan="13" | 23 Seconds | ||
|- | |- | ||
| align="left" | 2 || 4312% ~ 6468% | | align="left" | 2 || 4312% ~ 6468% |
Revision as of 10:11, 18 October 2014
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Arc Tracer | Lv. 20 | 40 | 3 | Phantom Seeker |
Skill Infomation
Skill Level | Level Required | Psionic Explosion (Physical) | Explosion Size | MP Usage | DP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 40 | 4176% ~ 6264% | ~ 200% Maxiumum | 230 MP | 60 DP | 23 Seconds |
2 | 4312% ~ 6468% | |||||
3 | 41 | 4447% ~ 6671% | ||||
4 | 44 | 4583% ~ 6875% | ||||
5 | 47 | 4719% ~ 7078% | ||||
6 | 50 | 4855% ~ 7282% | ||||
7 | 53 | 4990% ~ 7485% | ||||
8 | 56 | 5126% ~ 7689% | ||||
9 | 59 | 5262% ~ 7893% | ||||
10 | 62 | 5397% ~ 8096% | ||||
11 | 65 | 5533% ~ 8300% | ||||
12 | 68 | 5669% ~ 8503% | ||||
13 | 71 | 5805% ~ 8707% |
Tips and Details
- Damage increase per enemy = (Maximum Damage - Minimum Damage)/10
- Because you need to hit something to deal damage, you will always have the damage increase.
- Psionic Generator's radius that counts the number of enemies is about the size of the maximum blast radius 200%.
Updates
- 03/20/2014 KR
- Changed from 300MP cost to 230MP/60DP cost.