Dynamo Configuration - Pylon: Difference between revisions
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*10/06/2014 KR | *10/06/2014 KR | ||
**Fixed Pylons triggering promotional avatar set effect. | **Fixed Pylons triggering promotional avatar set effect. | ||
***This | ***This fix also affects the '''Colossus's Liberator''' title and any [[Ara]]'s Henir Equipment (S2). | ||
<br> | <br> | ||
Revision as of 11:09, 7 October 2014
File:AddSkill18.png | [Active] Create a pylon that has beneficial effects to nearby allies. If there are any other pylons within a range of 1000, they will be connected with a beam. Targets that touch this beam will take small amounts of damage. |
Continuous Casting
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Overlimit
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Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Psychic Tracer | Lv. 20 | 40 | 3 |
Arc Tracer | |||
Time Tracer |
Skill Infomation
Skill Level | Level Required | Energy Activation | Damage (Magical) | Hit Frequency (Particle Beam) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
MP Recovery Increase | Evasion Increase | Installation Hit | Particle Beam | ||||||
1 | 40 | 4% | 5% | 128% | 57% | 3 hits per second | 20 Seconds | 12 MP per Pylon |
15 Seconds |
2 | 4.4% | 5.5% | 132% | 59% | |||||
3 | 41 | 4.8% | 6% | 136% | 61% | ||||
4 | 44 | 5.2% | 6.5% | 140% | 63% | ||||
5 | 47 | 5.6% | 7% | 145% | 64% | ||||
6 | 50 | 6% | 7.5% | 149% | 66% | ||||
7 | 53 | 6.4% | 8% | 153% | 68% | ||||
8 | 56 | 6.8% | 8.5% | 157% | 70% | ||||
9 | 59 | 7.2% | 9% | 161% | 72% | ||||
10 | 62 | 7.6% | 9.5% | 165% | 74% | ||||
11 | 65 | 8% | 10% | 170% | 76% | ||||
12 | 68 | 8.4% | 10.5% | 174% | 77% | ||||
13 | 71* | 8.8% | 11% | 178% | 79% | ||||
14 | -* | 9.2% | 11.5% | 182% | 81% | ||||
15 | 9.6% | 12% | 186% | 83% |
Tips and Details
- Dynamo Configuration - Pylon can also be activated in mid-air.
- Highly recommended to use this active in mid-air since orbs cannot be placed on top of each other.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts.
- If a orb is making in the 5 sec, its possible to put another 3 orbs with another 5 seconds to make them.
- This move should be used cautiously against other players or monsters with MP bars, because the large number of hits with no hitstun can quickly charge their MP bars, allowing for powerful counterattacks.
Trivia
- In NA, this move's name is extended to Dynamo Configuration - Pylons.
Updates
- 12/26/2013 KR
- Fixed so electric beams don't consume or give DP.
- Duration increased from 10>20 seconds.
- Changed so it doesn't do stacked damage.
- Electric beam damage slightly decreased.
- 01/16/2014 KR
- Change the cooldown to 15 seconds.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before cooldown.
- Counter usage changed to 12 MP per orb usage.
- 9/25/2014 KR
- Additional Pylons can not trigger Time Control
- 10/06/2014 KR
- Fixed Pylons triggering promotional avatar set effect.
- This fix also affects the Colossus's Liberator title and any Ara's Henir Equipment (S2).
- Fixed Pylons triggering promotional avatar set effect.