Windmill: Difference between revisions

From Elwiki
No edit summary
Line 1: Line 1:
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElSkill9i.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill9i.png]]<br />
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Spin around intensely for a certain period of time, slashing everything around you. You are [[Stoic]] during this skill and it can be used in the air.
| style="border-style: solid; border-width: 0px;" colspan="2" |
'''[Special Active]''' Spin around with your sword to form a moveable whirlwind attack dealing damage continuously while being in '''[[Iron Body|Stoic]]'''.<br />(Windmill can also be activated while in the air)
|}
|}


<br>


== Prerequisites  ==


{{PreStart}}
== Requirements  ==
{{PreRow|Class=Sword Knight|Master=5|SP=60|Skill=SQ guide|Req=N/A}}
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{PreEnd}}
|-
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement'''</center>
|-
| [[Sword Knight]]
| <center>Lv5</center>
| <center>60SP, [[Skill Quest]]</center>
|}
 


<br>


== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''  
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Damage'''</center>
| style="border-style: solid; border-width: 1px;" | '''Damage'''  
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Duration'''</center>
| style="border-style: solid; border-width: 1px;" | '''Duration'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>  
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
<span style="font-weight: bold;">MP</span><br />
|-
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
| style="border-style: solid; border-width: 1px;" | 1
<span style="font-weight: bold;">Cooldown</span><br />
| style="border-style: solid; border-width: 1px;" rowspan="7" | 6.4 hits per <br>second<br>
| style="border-style: solid; border-width: 1px;" rowspan="1" | 40% Physical damage per hit
| style="border-style: solid; border-width: 1px;" rowspan="1" | 3seconds
| style="border-style: solid; border-width: 1px;" rowspan="7" | 200 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" |
<br>10 seconds<br> <br>  


|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 1
| rowspan="1" | 45% Physical damage per hit
| style="border-style: solid; border-width: 1px;" rowspan="1" | 34% Physical Damage
| rowspan="1" | 3.5seconds
| style="border-style: solid; border-width: 1px;" rowspan="1" | 3 Seconds
|-
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>?</center>
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>200MP</center>
| rowspan="1" | 50% Physical damage per hit
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>10 Seconds</center>
| rowspan="1" | 4seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | 55% Physical damage per hit
| rowspan="1" | 41% Physical damage
| rowspan="1" | 4.5seconds
| rowspan="1" | 3.5 Seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | 65% Physical damage per hit
| rowspan="1" | 48% Physical damage
| rowspan="1" | 5seconds
| rowspan="1" | 4 Seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" |  
| rowspan="1" | 55% Physical Damage
| rowspan="1" |  
| rowspan="1" | 4.5 Seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" |  
| rowspan="1" | 65% Physical Damage
| rowspan="1" |  
| rowspan="1" | 5 Seconds
|}
|}
<br>
<br>



Revision as of 16:18, 3 December 2011

File:ElSkill9i.png

[Special Active] Spin around with your sword to form a moveable whirlwind attack dealing damage continuously while being in Stoic.
(Windmill can also be activated while in the air)


Requirements

Class
Master
Skill Requirement
Sword Knight
Lv5
60SP, Skill Quest


Skill Information

Skill Level
Damage
Duration
Hits

MP

Cooldown

1 34% Physical Damage 3 Seconds
?
200MP
10 Seconds
2 41% Physical damage 3.5 Seconds
3 48% Physical damage 4 Seconds
4 55% Physical Damage 4.5 Seconds
5 (M) 65% Physical Damage 5 Seconds


Tips and Details

  • Windmill is unlocked through the Intermediate Branch Skill Quest. The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • Deals an approximate total of 32 hits at Lv 5.
  • Damage is mediocre, but charges the Awakening Gauge very quickly.
  • The user can be hit during Windmill. Fortunately, the Windmiller will be in Stoic for the whole duration.
  • It is possible to jump and move around during Windmill.
  • Pure crowd control skill, especially when used with Armageddon Blade.

Template:SKSkills