Wind Wall: Difference between revisions
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| align=left | 4 || 140% || 12 || 5.2 Seconds | | align=left | 4 || 57 || 140% || 12 || 5.2 Seconds | ||
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| align=left | 5 || 145% || 13 || 5.6 Seconds | | align=left | 5 || 61 || 145% || 13 || 5.6 Seconds | ||
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| align=left | 6 || 151% || 14 || 6.0 Seconds | | align=left | 6 || 65 || 151% || 14 || 6.0 Seconds | ||
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Revision as of 04:05, 13 April 2014
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File:Wind Ward.png | [Special Active] Rena casts a wind vortex in front of her that sucks in nearby enemies, trapping them in its center until it dissipates. Wind Ward can be boosted with the aid of 2 Nature Orbs. |
Requirements
Class | Master | Level Requirement | SP Used Per Level |
Grand Archer | Lv.20 | 50 | 4 |
Skill Information
Skill Level | Level Requirement | Damage (Magical) | Max Hits | Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 50 | 123% | 9 | 4 Seconds | 200 MP | 16 Seconds |
2 | 129% | 10 | 4.4 Seconds | |||
3 | 53 | 134% | 11 | 4.8 Seconds | ||
4 | 57 | 140% | 12 | 5.2 Seconds | ||
5 | 61 | 145% | 13 | 5.6 Seconds | ||
6 | 65 | 151% | 14 | 6.0 Seconds | ||
7 | 69 | 156% | 15 | 6.4 Seconds | ||
8 | 73 | 162% | 16 | 6.8 Seconds |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.75 | 2.92 MP | ?? | ?? Seconds |
Tips and Details
- Wind Ward can also be activated in mid-air.
- Wind Ward is a excellent AoE mob-gathering, which is useful in secret dungeons.
- When used on Type H he isn't able to absorb spores while the skill is active.
- When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back.
- Not recommended in PvP, as it can be easily mana broken.
Updates