Mind Circle: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
Shironsaki (talk | contribs) m (Text replacement - "DESkill9.png" to "DiabolicEsperPassive2.png") Tags: Mobile edit Mobile web edit |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Mind Circle}} | __NOTOC__{{Languages|Mind Circle}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File: | | [[File:DiabolicEsperPassive2.png]] | ||
| {{SkillType|P}} When using Dynamo Mutation points, MP/DP is recovered and cooldown decreased depending on the number used. | | {{SkillType|P}} When using Dynamo Mutation points, MP/DP is recovered and cooldown decreased depending on the number used. | ||
|} | |} | ||
Line 18: | Line 18: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | Cooldown Decrease<br>( | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | Cooldown Decrease<br>(Per Dynamo Mutation Point Usage) !! colspan=2 | Resource Recovery per Dynamo Mutation Point Used | ||
|- | |- | ||
! Dissolution Mode (Non-awakening) !! | ! Dissolution Mode (Non-awakening) !! {{DCM}} Mode | ||
|- | |- | ||
| colspan="5" | {{PvE}} | | colspan="5" | {{PvE}} | ||
Line 63: | Line 44: | ||
| align="left" | 4 || 99 || 8 DP || 8 MP | | align="left" | 4 || 99 || 8 DP || 8 MP | ||
|} | |} | ||
<br> | <br> | ||
Line 85: | Line 65: | ||
*{{buff|Skill Cooldown Decrease When Dynamo Mutation Point Used effect added.}} | *{{buff|Skill Cooldown Decrease When Dynamo Mutation Point Used effect added.}} | ||
|- | |- | ||
| 03/14/2024 || | | 03/14/2024 || 03/27/2024 || colspan=2 align="left" | | ||
*{{buff|MP/DP Recovery increased.}} | *{{buff|MP/DP Recovery increased.}} | ||
|} | |} | ||
<br> | <br> |
Latest revision as of 14:42, 1 April 2024
[Passive] When using Dynamo Mutation points, MP/DP is recovered and cooldown decreased depending on the number used. |
Requirements
Class | Level Required |
---|---|
Diabolic Esper | 60 |
Skill Information
Skill Level | Level Required | Cooldown Decrease (Per Dynamo Mutation Point Usage) |
Resource Recovery per Dynamo Mutation Point Used | |
---|---|---|---|---|
Dissolution Mode (Non-awakening) | Awakening Configuration | |||
PvE | ||||
1 | 60 | 1 Second | - DP | - MP |
2 | 66 | - DP | - MP | |
3 | 68 | - DP | - MP | |
4 | 99 | 16 DP | 16 MP | |
PvP | ||||
1 | 60 | 1 Second | - DP | - MP |
2 | 66 | - DP | - MP | |
3 | 68 | - DP | - MP | |
4 | 99 | 8 DP | 8 MP |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/11/2014 | 03/31/2015 |
| |
02/05/2015 | - |
| |
12/01/2016 | 01/11/2017 |
| |
09/11/2019 | 09/25/2019 |
| |
03/14/2024 | 03/27/2024 |
|
Alternative Names
Diabolic Esper - Skills
Hyper Active
Special Active
Active
Passive