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{{#switch: {{{1|}}}
<noinclude>{{Languages|Template:JobChange}}</noinclude>
| PT=
<includeonly>{{#switch: {{{1|}}}
After completing the Tracer quest chain, Add can decide between advancing as a '''Psychic Tracer''', an [[Arc Tracer]], or a [[Time Tracer]].<br>'''Psychic Tracer''' can also be obtained by using the Cash Shop item: '''Psychic Harddisk'''[[File:ptcash.png|50px]].
| 1st=
===Psychic Tracer ===
<div class="job-change-collapsible">
#Collect 4 '''Cave Melons''' from '''Bats''' in [[2-2]].
{{Segment
#Collect a '''Nasod Mechanical Device''' from '''Wally No.8''' on [[2-5]] on any difficulty.
| SectionSty=font-size: 1em; border: 0;
#Collect a '''Spanner for repair''' from '''Little Soldier''' on [[2-3]] on any difficulty.
| SectionCls={{{class|mw-collapsible mwc-collapsed}}} tone-4
#Complete [[2-5]] on Very Hard Mode with at least A rank.
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
At Lv35, a [[Psychic Tracer]] can advance into a [[Lunatic Psyker]].
| Style0=padding: 0;
| LP=
| Color0={{ColorSel|Character|{{{2|}}}}}
At Lv35, Psychic Tracer can advance into Lunatic Psyker. The second class advancement quest is obtained from Ariel, the event NPC located in every town. <br>'''Lunatic Psyker''' can also be obtained by using the Cash Shop item: '''Power of Madness'''[[File:lpcash.png|50px]].
| Title0={{PAGENAME}}
===Lunatic Psyker===
| Content0=
#Talk to [[NPCs#Altera|Adel]] in [[Altera]].
{{Quest
#Collect 7 '''Memory Alloys''' from Nasod monsters in Altera.
|ClassChange=true
#Defeat King Nasod in [[4-6]] 4 times on Very Hard Mode(☆☆☆).
|HeaderCls= color-normal
#Speak with [[NPCs#Feita|Lento]] in [[Feita]].
|HeaderStyles=text-shadow: none;
#Collect 40 '''Moonstones''' from Glitter Necromancers in Feita.
|QuestType=Class Change
|QuestName={{PAGENAME}} 1/4
|Requirement={{*}} Achieve Level 15 {{*}}Accept {{PAGENAME}} class advance quest
|Objectives={{*}}Enter '[[Bethma Village]]' <br>(Right-click from World Map (Press M Key) to see the location.)
|Description={{{4|}}}
|EXP=500
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 2/4
|Requirement={{*}}Complete {{PAGENAME}} 1/4
|Objectives={{*}}Bethma - Clear '[[Bethma Lake]]' 0/1
|Description={{{5|}}}
|EXP=500
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 3/4
|Requirement={{*}}Complete {{PAGENAME}} 2/4
|Objectives={{*}} {{#switch: {{{3|}}}|Blank=
|Sword Knight|High Magician|Combat Ranger|Sniping Ranger|Lofty: Executor=Talk to [[Stella]] in [[Bethma]] Village
|Magic Knight|Sheath Knight|Dark Magician|Lofty: Anpassen=Talk to [[Chacha Buch]] in [[Bethma]] Village 
|Root Knight=Talk to [[Richian]] in [[Bethma]] Village
|Lofty: Wanderer=Chat with [[Toma]].
|Enter '[[Bethma Village]]' <br>(Right-click from World Map (Press M Key) to see the location.)
}}
|Description={{{6|}}}
|ED=2,300
|EXP=3,500
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 4/4
|Requirement={{*}}Complete {{PAGENAME}} 3/4
|Objectives={{*}}Bethma - Clear '[[Dragon Nest]]' 0/1
|Description={{{7|}}}
|ED=2,300
|EXP=3,500
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=1st Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1
}}
}}
</div>
 
| 1stAlt=
<div class="job-change-collapsible">
{{Segment
| SectionSty=font-size: 1em; border: 0;
| SectionCls={{{class|mw-collapsible mw-collapsed}}} tone-4
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
| Style0=padding: 0;
| Color0={{ColorSel|Character|{{{2|}}}}}
| Title0={{PAGENAME}}
| Content0=
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 1/3
|Requirement={{*}}Achieve Level 15 {{*}}Accept {{PAGENAME}} class advance quest
|Objectives={{*}} {{#switch: {{{2|}}}|=
|Laby=Clear '[[East Lurensia Port]]' 0/1
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')
}}
|Description={{{3|}}}
|ED=500
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 2/3
|Requirement={{*}}Complete {{PAGENAME}} 1/3
|Objectives={{*}}{{#switch: {{{2|}}}|=
|Laby=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]]
|Noah=Read the [[Old Journal]] ([[Someone's Lab]])
|Lithia=Clear '[[Zaya Mountains]]' 0/1
}}
|Description={{{4|}}}
|ED=2,000
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 3/3
|Requirement={{*}}Complete {{PAGENAME}} 2/3
|Objectives={{*}} {{#switch: {{{2|}}}|=
|Laby=Clear '[[The Lariness]]' 0/1
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')
}}
|Description={{{5|}}}
|ED=2,000
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=1st Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1
}}
}}
</div>
| 2nd=
<div class="job-change-collapsible">
{{Segment
| SectionSty=font-size: 1em; border: 0;
| SectionCls={{{class|mw-collapsible mw-collapsed}}} tone-4
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
| Style0=padding: 0;
| Color0={{ColorSel|Character|{{{2|}}}}}
| Title0={{PAGENAME}}
| Content0=
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 1/5
|Requirement={{*}}Achieve Level 35 {{*}} Complete your [[1st Jobs|First Job Advancement]]
|Objectives={{*}}Altera - Clear '[[Nasod Foundry]]' 0/1
|Description={{{4|}}}
|EXP=700
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 2/5
|Requirement={{*}}Complete {{PAGENAME}} 1/5
|Objectives={{*}}Altera - Clear '[[Altera Core]]' 0/1
|Description={{{5|}}}
|EXP=6,900
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 3/5
|Requirement={{*}}Complete {{PAGENAME}} 2/5
|Objectives={{*}} {{#switch: {{{3|}}}|Blank=
|Lord Knight|Sacred Templar|Wind Sneaker|Night Watcher=Talk to [[Lento]] in [[Feita]] Village
|Rune Slayer|Infinity Sword|Elemental Master|Dimension Witch|Grand Archer|Blazing Heart|Crimson Avenger|Erbluhen Emotion=Talk to [[Allegro]] in [[Feita]] Village
|Enter '[[Feita Village]]'<br>(Right-click from World Map (Press M Key) to see the location.)
}}
|Description={{{6|}}}
|EXP=7,600
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 4/5
|Requirement={{*}}Complete {{PAGENAME}} 3/5
|Objectives={{*}}Feita - Clear '[[Shrine of Dedication Entrance]]' 0/1
|Description={{{7|}}}
|EXP=700
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 5/5
|Requirement={{*}}Complete {{PAGENAME}} 4/5
|Objectives={{*}}Feita - Clear '[[Underground Chapel]]' 0/1
|Description={{{8|}}}
|ED=8,000
|EXP=14,600
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=2nd Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1
}}
}}
</div>
| 2ndAlt=
<div class="job-change-collapsible">
{{Segment
| SectionSty=font-size: 1em; border: 0;
| SectionCls={{{class|mw-collapsible mw-collapsed}}} tone-4
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
| Style0=padding: 0;
| Color0={{ColorSel|Character|{{{2|}}}}}
| Title0={{PAGENAME}}
| Content0=
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 1/3
|Requirement={{*}}Achieve Level 35 {{*}} Complete your [[1st Jobs|First Job Advancement]]
|Objectives={{*}} {{#switch: {{{3|}}}|=
|Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Clear '[[Bamboo Forest]]' 0/1
|Silent Shadow|Stellar Caster|Pale Pilgrim|Hazy Delusion=Clear '[[House of Rosso's Laboratory]]' 0/2
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[Port Town Denice]]' 1 time 0/1
}}
|Description={{{4|}}}
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 2/3
|Requirement={{*}}Complete {{PAGENAME}} 1/3
|Objectives={{*}}{{#switch: {{{3|}}}|=
|Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]]
|Silent Shadow|Stellar Caster|Pale Pilgrim|Hazy Delusion=Clear '[[Depths of Temple of Time]]' 0/2
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[Wailing Wind]]' 1 time 0/1
}}
|Description={{{5|}}}
|ED=3,000
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 3/3
|Requirement={{*}}Complete {{PAGENAME}} 2/3
|Objectives={{*}} {{#switch: {{{3|}}}|=
|Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Clear [[Road to Lord's Keep]] 0/1
|Silent Shadow|Stellar Caster|Hazy Delusion=Clear '[[Clamor's Memory]]' 0/1
|Pale Pilgrim=Clear '[[Depths of Temple of Time]]' 0/1
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[The Kleruk in Chaos]]' 1 time 0/1
}}
|Description={{{6|}}}
|ED=7,000
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=2nd Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1
}}
}}
</div>
| Transcendence=
| Transcendence=
At Lv70, you will be able to advance to Transcendence path. The Transcendence quest is obtained from Ariel, the event NPC located in every town. <br>Transcendence can also be obtained by using the Cash Shop item: '''??'''[[File:dunno.png|50px]].
Completing the following advancement quest or using the Item Mall item: '''Book of Transcendence: God's Will''' [[File:Job Change - Transcendence.png|30px]] will advance to your Transcendent 2nd job.
#Clear 5 dungeons within level range (excluding Ruben/Henir/Ereda)
<div class="job-change-collapsible">
#Collect 5 Tiny Goddesses' Breath Fragments (Any Lanox Dungeon on Very Hard)
{{Segment
#Collect 5 Tiny Goddesses' Breath Fragments (Any Secret Dungeon)
| SectionSty=font-size: 1em; border: 0;
#Collect 3 Big Goddesses' Breath Fragments (Any Secret Dungeon)
| SectionCls={{{class|mw-collapsible mw-collapsed}}} tone-4
#Clear 20 Secret Dungeons
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
| Style0=padding: 0;
| Color0={{ColorSel|Character|{{{2|}}}}}
| Title0={{PAGENAME}}
| Content0=
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Transcendence
|QuestName=Limit Break 1/5
|Requirement={{*}}Achieve level 70{{*}}Complete your Second Job Advancement
|Objectives={{*}}{{#switch:{{{2|}}}
|#default=Clear 2 dungeons in your level range<br>(excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')
}}
|Description=[Book of Transcendence] - Intro<br>Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.<br>Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.<br><font color=blue>Power of Transcendence is given to those that overcome their limits, no matter their origin.<br>First, one should prove their worth.</font>
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Transcendence
|QuestName=Limit Break 2/5
|Requirement={{*}}Complete the quest '''Limit Break 1/5'''
|Objectives={{*}} Collect '''Symbol of Resolve''' ({{#switch:{{{2|}}}
|#default=Sander, Lanox, Atlas, Elysion dungeons) 0/2
|Laby=Northern Fluone or Central Fluone dungeons) 0/2
|Noah=Northen Lanox R dungeons) 0/2
|Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]') 0/1
}}
|Description=[Book of Transcendence] - Chapter 1<br>Those who seek power must first look and see if they are properly prepared.<br>A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.<br>Your firm resolve and belief in yourself will materialize <font color=blue>Symbol of Resolve.</font>
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Transcendence
|QuestName=Limit Break 3/5
|Requirement={{*}}Complete the quest '''Limit Break 2/5'''
|Objectives={{*}}Collect '''Symbols of Determination''' ({{#switch:{{{2|}}}
|#default=Sander, Lanox, Atlas, Elysion dungeons) 0/2
|Laby=Northern Fluone or Central Fluone dungeons) 0/2
|Noah=Northen Lanox R dungeons) 0/2
|Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]') 0/1
}}
|Description=[Book of Transcendence] - Chapter 2<br>Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.<br>Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.<br>Your unshaken determination will materialize as <font color=blue>Symbol of Determination.</font>
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Transcendence
|QuestName=Limit Break 4/5
|Requirement={{*}}Complete the quest '''Limit Break 3/5'''
|Objectives={{*}}Collect '''Symbol of Purpose''' ({{#switch:{{{2|}}}
|#default=Sander, Lanox, Atlas, Elysion dungeons
|Laby=Northern Fluone or Central Fluone dungeons
|Noah=Northen Lanox R dungeons
|Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]'
}}) 0/1
|Description=[Book of Transcendence] - Chapter 3<br>Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.<br>Your single minded focus in showing your purpose will materialize as <font color=blue>Symbol of Purpose</font> and put you closer to transcendence.
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Transcendence
|QuestName=Limit Break 5/5
|Requirement={{*}}Complete the quest '''Limit Break 4/5'''
|Objectives={{*}}{{#switch:{{{2|}}}
|#default=Clear 3 dungeons in your level range<br>(excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')}}
|Description=[Book of Transcendence] - Chapter 4<br>Those who have faced their limits, now you will face the final trial.<br>Only those who overcome their own limitations are truly worthy of power.<br>You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.<br><font color=blue>Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.</font>
|CImage1=[[File:Useful Items Cube.png]]
|CReward1=[Cobo] Transcendence Useful Items Cube
}}
}}
</div>
| 3rd=
<div class="job-change-collapsible">
{{Segment
| SectionSty=font-size: 1em; border: 0;
| SectionCls={{{class|mw-collapsible mw-collapsed}}} tone-4
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
| Style0=padding: 0;
| Color0={{ColorSel|Character|{{{2|}}}}}
| Title0={{PAGENAME}}
| Content0=
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 1/5
|Requirement={{*}}Achieve Level 99  {{*}} Achieve [[Transcendence]]
|Objectives={{*}}Clear [[Forgotten Elrian Sanctum]] 0/1
|Description={{{4|}}}
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 2/5
|Requirement={{*}}Complete {{PAGENAME}} 1/5
|Objectives={{*}} {{#switch:{{{3|}}}
|Metamorphy=Collect Sample of Special Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
|Code: Sariel=Collect Source of Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
|Dominator|Mad Paradox|Genesis|Herrscher=Defeat Chrysalis ([[Forgotten Elrian Sanctum]]) 0/5
|Collect Trace of Primordial Chaos (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
}}
|Description={{{5|}}}
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 3/5
|Requirement={{*}}Complete {{PAGENAME}} 2/5
|Objectives={{*}} {{#switch:{{{3|}}}
|Metamorphy=Collect Refined Henir Energy (Skin Splitter, Elrianode) 0/20
|Code: Sariel=Collect Mysterious Circuit (Skin Splitter, Elrianode) 0/20
|Dominator|Mad Paradox|Genesis|Nisha Labyrinth|Herrscher|Nyx Pieta|Morpheus=Defeat Skin Splitter (Elrianode) 0/20
|Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
}}
|Description={{{6|}}}
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 4/5
|Requirement={{*}}Complete {{PAGENAME}} 3/5
|Objectives={{*}}Clear [[Elrianode City]] 3 times 0/3
|Description={{{7|}}}
}}
{{Quest
|ClassChange=true
|HeaderCls= color-normal
|HeaderStyles=text-shadow: none;
|QuestType=Class Change
|QuestName={{PAGENAME}} 5/5
|Requirement={{*}}Complete {{PAGENAME}} 4/5
|Objectives={{*}}Clear [[El Tower Defense]] 5 times 0/5
|Description={{{8|}}}
|ED=71,600
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=3rd Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 3rd Job Useful Items Cube]] x1
|CImage3=[[File:NewPowerCube.png]]
|CReward3=New Power: Force x1
}}
}}
</div>
Upon advancing to third job, you will receive a [New Power: Force] cube which contains:
*Force Passive: [[Illipia's Aura]]
*Force Active: [[Hyper Acceleration]] • [[Haunting Spirit]]
*Force{{Color|#8000FF|[Mod]|b=1}}: [[{{{9|}}}/ModA|{{#if:{{{alt1|}}}|{{{alt1|}}}|{{{9|}}}}}]] • [[{{{10|}}}/ModA|{{#if:{{{alt2|}}}|{{{alt2|}}}|{{{10|}}}}}]] • [[{{{11|}}}/ModA|{{#if:{{{alt3|}}}|{{{alt3|}}}|{{{11|}}}}}]]
 
You can advance into Master Class upon reaching [[Rigomor]].
 
| Elsword=
[[Elsword]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=SKJC1.png
|image-down=SKJC2.png
|width=125px
|link=Sword Knight#First Class Advancement
|title=Sword Knight
}}|Sword Knight<hr>A swordsman specialized in aggressive close-combat sword techniques.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=MKJC1.png
|image-down=MKJC2.png
|width=125px
|link=Magic Knight#First Class Advancement
|title=Magic Knight
}}|Magic Knight<hr>A magic swordsman who uses rune magic along with his sword.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=ShKJC1.png
|image-down=ShKJC2.png
|width=125px
|link=Sheath Knight#First Class Advancement
|title=Sheath Knight
}}|Shealth Knight<hr>A swordsman that wields two swords in a high-speed combat.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=RKJC1.png
|image-down=RKJC2.png
|width=125px
|link=Root Knight#First Class Advancement
|title=Root Knight
}}|Root Knight<hr>A class that imbues the power of El to the Way of the Sword by resonating with the El and brings judgement to the enemies.
|line=false
}}
 
| Aisha=
[[Aisha]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=HMJC1.png
|image-down=HMJC2.png
|width=125px
|link=High Magician#First Class Advancement
|title=High Magician
}}|High Magician<hr>A magician specializing in long-range elemental magic to subdue enemies with status effects or pure explosive power.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=DMJC1.png
|image-down=DMJC2.png
|width=125px
|link=Dark Magician#First Class Advancement
|title=Dark Magician
}}|Dark Magician<hr>A dark magician that easily subdues enemies by utlizing both dark summons and destructive magic.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=BtMJC1.png
|image-down=BtMJC2.png
|width=125px
|link=Battle Magician#First Class Advancement
|title=Battle Magician
}}|Battle Magician<hr>A magician specializing in close-combat.<br>She can transform to amplify her magical power and better control spatial magic.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=WMJC1.png
|image-down=WMJC2.png
|width=125px
|link=Wiz Magician#First Class Advancement
|title=Wiz Magician
}}|Wiz Magician<hr>An alchemist who uses alchemy to create new elements.<br>Create homunculi or use flask explosives for flashy battle.
|line=false
}}
 
| Rena=
[[Rena]] is required to be Lv15 to begin her first class advancement.  You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=CRJC1.png
|image-down=CRJC2.png
|width=125px
|link=Combat Ranger#First Class Advancement
|title=Combat Ranger
}}|Combat Ranger<hr>Well-versed in close-combat, an elven warrior that delivers quick kicks from the air and on the ground.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SRJC1.png
|image-down=SRJC2.png
|width=125px
|link=Sniping Ranger#First Class Advancement
|title=Sniping Ranger
}}|Sniping Ranger<hr>Specializing in bow and arrow, this path has the ability to expose enemies' weakness and restrain their mobility with her shots.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=TRJC1.png
|image-down=TRJC2.png
|width=125px
|link=Trapping Ranger#First Class Advancement
|title=Trapping Ranger
}}|Trapping Ranger<hr>Uses strategic battle style, trapping enemies within a wide attack range and using various other techniques available.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=PRJC1.png
|image-down=PRJC2.png
|width=125px
|link=Poetic Ranger#First Class Advancement
|title=Poetic Ranger
}}|Poetic Ranger<hr>A class that communicates with spirits to utilize and combine their power to help out those in need and guide them with wisdom.
|line=false
}}
 
| Raven=
[[Raven]] is required to be Lv15 to begin his first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=STJC1.png
|image-down=STJC2.png
|width=125px
|link=Sword Taker#First Class Advancement
|title=Sword Taker
}}|Sword Taker<hr>Specializes in high-speed sword technique which displays an afterimage of him after striking with immense speed.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=OTJC1.png
|image-down=OTJC2.png
|width=125px
|link=Over Taker#First Class Advancement
|title=Over Taker
}}|Over Taker<hr>Specializes in using his Nasod Arm, this path utilize pure destructive power from controlling his Nasod Arm.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=WTJC1.png
|image-down=WTJC2.png
|width=125px
|link=Weapon Taker#First Class Advancement
|title=Weapon Taker
}}|Weapon Taker<hr>This job path maximizes his destructive power utilizing the Overheat system, using close to mid-range style with ballistic firepower.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=VTJC1.png
|image-down=VTJC2.png
|width=125px
|link=Venom Taker#First Class Advancement
|title=Venom Taker
}}|Venom Taker<hr>A class that plants Valasia inside enemies and grow them to corrupt the enemy from within and dead even more critical damage.
|line=false
}}
 
| Eve=
[[Eve]] is required to be Lv15 to begin her first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=CEJC1.png
|image-down=CEJC2.png
|width=125px
|link=Code: Exotic#First Class Advancement
|title=Code: Exotic
}}|Code: Exotic<hr>The ultimate battle type who summons deadly Nasod weapons, unleashing full battle capabilities as a Nasod.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=CAJC1.png
|image-down=CAJC2.png
|width=125px
|link=Code: Architecture#First Class Advancement
|title=Code: Architecture
}}|Code: Architecture<hr>A summoner type that calls upon her Nasod guardians to fight alongside her.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=CElJC1.png
|image-down=CElJC2.png
|width=125px
|link=Code: Electra#First Class Advancement
|title=Code: Electra
}}|Code: Electra<hr>With piercing lasers and stronger electron beams, she can annihilate her enemies from afar.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=CUnJC1.png
|image-down=CUnJC2.png
|width=125px
|link=Code: Unknown#First Class Advancement
|title=Code: Unknown
}}|Code: Unknown<hr>A class that rebuilt the lost Aerial Movement, allowing her to move unlike any other job paths in the battlefield.
|line=false
}}
 
| Chung=
'''Chung''' is required to be Lv 15 to begin his first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=FGJC1.png
|image-down=FGJC2.png
|width=125px
|link=Fury Guardian#First Class Advancement
|title=Fury Guardian
}}|Fury Guardian<hr>Enhanced defense and Heavy Stance allows Chung to charge ahead without fear.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SGJC1.png
|image-down=SGJC2.png
|width=125px
|link=Shooting Guardian#First Class Advancement
|title=Shooting Guardian
}}|Shooting Guardian<hr>With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=ShGJC1.png
|image-down=ShGJC2.png
|width=125px
|link=Shelling Guardian#First Class Advancement
|title=Shelling Guardian
}}|Shelling Guardian<hr>Specialize in strategic battle style utilizing artillery and bombs.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=CGJC1.png
|image-down=CGJC2.png
|width=125px
|link=Cor Guardian#First Class Advancement
|title=Cor Guardian
}}|Cor Guardian<hr>A class that uses lighter Freitunier for mobility and supports allies with the power of the holy Guardian Stone.
|line=false
}}
 
| Ara=
Ara is required to be Lv 15 to begin her first class advancement.  You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=LHJC1.png
|image-down=LHJC2.png
|width=125px
|link=Little Hsien#First Class Advancement
|title=Little Hsien
}}|Little Hsien<hr>A martial artist that specializes in swifter and faster spear arts.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LDJC1.png
|image-down=LDJC2.png
|width=125px
|link=Little Devil#First Class Advancement
|title=Little Devil
}}|Little Devil<hr>A martial artist who controls the flow of Qi, utilizing a technique using energy that is strong at mid-range.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LSJC1.png
|image-down=LSJC2.png
|width=125px
|link=Little Specter#First Class Advancement
|title=Little Specter
}}|Little Specter<hr>A martial artist that specializes in the illusive shadow techniques borrowed from the Millennium Fox Eun.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LHeJC1.png
|image-down=LHeJC2.png
|width=125px
|link=Little Helper#First Class Advancement
|title=Little Helper
}}|Little Helper<hr>A class that connects with the holy beasts to utilize their various powers to attack enemies or support allies.
|line=false
}}
 
| Elesis=
'''Elesis''' is required to be Lv15 to begin her first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=SaKJC1.png
|image-down=SaKJC2.png
|width=125px
|link=Saber Knight#First Class Advancement
|title=Saber Knight
}}|Saber Knight<hr>A skillful swordsman specially trained for powerful melee type combat.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=PKJC1.png
|image-down=PKJC2.png
|width=125px
|link=Pyro Knight#First Class Advancement
|title=Pyro Knight
}}|Pyro Knight<hr>A magical swordsman with enhanced power of fire.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=DKJC1.png
|image-down=DKJC2.png
|width=125px
|link=Dark Knight#First Class Advancement
|title=Dark Knight
}}|Dark Knight<hr>A avenger of blood who pulverize her enemies.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SoKJC1.png
|image-down=SoKJC2.png
|width=125px
|link=Soar Knight#First Class Advancement
|title=Soar Knight
}}|Soar Knight<hr>A class that utilizes the holy weapon, Divine Manus, to lead the battlefield to victory with a versatile battle style.
|line=false
}}
 
| Add=
'''Add''' is required to be Lv15 to begin his first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=PTJC1.png
|image-down=PTJC2.png
|width=125px
|link=Psychic Tracer#First Class Advancement
|title=Psychic Tracer
}}|Psychic Tracer<hr>A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=ATJC1.png
|image-down=ATJC2.png
|width=125px
|link=Arc Tracer#First Class Advancement
|title=Arc Tracer
}}|Arc Tracer<hr>A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=TiTJC1.png
|image-down=TiTJC2.png
|width=125px
|link=Time Tracer#First Class Advancement
|title=Time Tracer
}}|Time Tracer<hr>A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=AfTJC1.png
|image-down=AfTJC2.png
|width=125px
|link=Affect Tracer#First Class Advancement
|title=Affect Tracer
}}|Affect Tracer<hr>A class that supports allies in the field and battle effciently with collected data.
|line=false
}}
 
| LuCiel=
[[Lu/Ciel]] are required to be Lv.15 to begin their first class advancement. You can decide between the following: <br>
'''Please be aware that only Lu or Ciel will be able to advance while the other will remain as their base job until 2nd job at Lv. 35.'''
{{tt|align=center|{{ImageHoverTable
|image-up=ChAJC1.png
|image-down=ChAJC2.png
|width=125px
|link=Chiliarch#First Class Advancement
|title=Chiliarch
}}|Chiliarch<hr>A job class that instill fear into your opponents as the Lords of Terror.<br>Attack from behind the enemies to deal more damage.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=RGJC1.png
|image-down=RGJC2.png
|width=125px
|link=Royal Guard#First Class Advancement
|title=Royal Guard
}}|Royal Guard<hr>Use massive fire power to fire various ranged attacks to overpower your enemies.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=DiaJC1.png
|image-down=DiaJC2.png
|width=125px
|link=Diabla#First Class Advancement
|title=Diabla
}}|Diabla<hr>A job class that utilize explosive power of Demon Form and various debuffs to dominate the battlefield.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=EmpJC1.png
|image-down=EmpJC2.png
|width=125px
|link=Emptiness#First Class Advancement
|title=Emptiness
}}|Emptiness<hr>A class that can choose a different role using the power of ID and EGO from the Abyss.
|line=false
}}
 
| Rose=
[[Rose]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=HBJC1.png
|image-down=HBJC2.png
|width=125px
|link=Heavy Barrel#First Class Advancement
|title=Heavy Barrel
}}|Heavy Barrel<hr>A heavy arms specialist that dominates the battlefield with absolute power.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=BDJC1.png
|image-down=BDJC2.png
|width=125px
|link=Bloodia#First Class Advancement
|title=Bloodia
}}|Bloodia<hr>A assassin who uses her chain revovler and her blade to bind and even bleed her enemies to death.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=VakJC1.png
|image-down=VakJC2.png
|width=125px
|link=Valkyrie#First Class Advancement
|title=Valkyrie
}}|Valkyrie<hr>A soldier who utilizes elemental bullets and grenades coupled with high mobility to ambush her enemies.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=MHJC1.png
|image-down=MHJC2.png
|width=125px
|link=Metal Heart#First Class Advancement
|title=Metal Heart
}}|Metal Heart<hr>Uses various robots using Nasod technology in a unique battle style.
|line=false
}}
 
| Ain=
[[Ain]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=LEJC1.png
|image-down=LEJC2.png
|width=125px
|link=Lofty: Executor#First Class Advancement
|title=Lofty: Executor
}}|Lofty: Executor<hr>A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LAJC1.png
|image-down=LAJC2.png
|width=125px
|link=Lofty: Anpassen#First Class Advancement
|title=Lofty: Anpassen
}}|Lofty: Anpassen<hr>A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LWJC1.png
|image-down=LWJC2.png
|width=125px
|link=Lofty: Wanderer#First Class Advancement
|title=Lofty: Wanderer
}}|Lofty: Wanderer<hr>A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LSchJC1.png
|image-down=LSchJC2.png
|width=125px
|link=Lofty: Schreier#First Class Advancement
|title=Lofty: Schreier
}}|Lofty: Schreier<hr>A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently.
|line=false
}}
 
| Laby=
[[Laby]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=SCJC1.png
|image-down=SCJC2.png
|width=125px
|link=Sparky Child#First Class Advancement
|title=Sparky Child
}}|Sparky Child<hr>Use Sentimental Points and command activated skills for intense burst damage.<br>Requires strategy depending on battle style.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=TCJC1.png
|image-down=TCJC2.png
|width=125px
|link=Twinkle Child#First Class Advancement
|title=Twinkle Child
}}|Twinkle Child<hr>A job path that combines power with Nisha.<br>Use versatile skills that change forms to attack effectively.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=RCJC1.png
|image-down=RCJC2.png
|width=125px
|link=Rusty Child#First Class Advancement
|title=Rusty Child
}}|Rusty Child<hr>A class that utilize the correct summon depending on the situation for strategic play.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=RoCJC1.png
|image-down=RoCJC2.png
|width=125px
|link=Rough Child#First Class Advancement
|title=Rough Child
}}|Rough Child<hr>A class that has fun pranking with Nisha and allows you to play more tricks the more you collect Black Aura.
|line=false
}}
 
| Noah=
[[Noah]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=SeRJC1.png
|image-down=SeRJC2.png
|width=125px
|link=Second Revenger#First Class Advancement
|title=Second Revenger
}}|Second Revenger<hr>Use the power of Shadow with Obsidian.<br>New Moon Awakening is stronger and can deal critical damage to enemies.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SeSJC1.png
|image-down=SeSJC2.png
|width=125px
|link=Second Selection#First Class Advancement
|title=Second Selection
}}|Second Selection<hr>A class that utilize cards with the Circulation system and fulfill various roles depending on the activated cards.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SeGJC1.png
|image-down=SeGJC2.png
|width=125px
|link=Second Grief#First Class Advancement
|title=Second Grief
}}|Second Grief<hr>A class that uses Relic of Confession and Rest, and moonstones with the power of the moon to protect your allies.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SeDJC1.png
|image-down=SeDJC2.png
|width=125px
|link=Second Dejection#First Class Advancement
|title=Second Dejection
}}|Second Dejection<hr>A class that dreams of a Blood Moon and pull out fragments of twisted memory to compelete his revenge.
|line=false
}}
 
| Lithia=
[[Lithia]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=PFJC1.png
|image-down=PFJC2.png
|width=125px
|link=Poten Finder#First Class Advancement
|title=Poten Finder
}}|Poten Finder<hr>A class that ultilizes the power of ores and combine magic items with relics to deal greater damage.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=FFJC1.png
|image-down=FFJC2.png
|width=125px
|link=Fortune Finder#First Class Advancement
|title=Fortune Finder
}}|Fortune Finder<hr>A job class that ultilizes golden gems and the power of will to amplify mana to support allies and give special benefits to Vowers.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=PaFJC1.png
|image-down=PaFJC2.png
|width=125px
|link=Path Finder#First Class Advancement
|title=Path Finder
}}|Path Finder<hr>A job class that calls upon beings from beyond the Rift and amplify the power with ores to deal widespread damage.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LithiaJC.png
|image-down=LithiaJC.png
|width=125px
|link=Trick Finder#First Class Advancement
|title=Trick Finder
}}|Trick Finder<hr>TBC
|line=false
}}
 
| Master=
After unlocking [[3rd Jobs|3rd Job]], upon reaching [[Rigomor]], you will be able to unlock the [[Master Class]]. To receive the quest, click on the notification located below the map select. <br>
Master Class can also be obtained by using the Cash Shop item: '''Mark of Awakening ({{ROOTPAGENAME}})''' [[File:Job Change - {{#replace:{{ROOTPAGENAME}}|Code: |Code }} (Master).png|50px]].  
#Clear any [[Rigomor]] dungeon 5 times.
{{#switch:{{{2|}}}
  | Adrian=
#Collect 20 '''Ancient Memory''' from any '''Boss''' in [[Rigomor]] region dungeons.
  | Hernia=
#Collect 20 '''Memory Pieces''' from any '''Boss''' in [[Rigomor]] region dungeons.
  | #default=
#Collect 20 '''Apparitions of Will''' from any '''Boss''' in [[Rigomor]] region dungeons.
  }}
#Clear any [[Master Road]] dungeon (Normal/Hell) once.
#Collect 10 '''Origin Artifacts''' from any [[Master Road]] dungeon (Normal/Hell).
#Clear any [[Master Road]] dungeon (Normal/Hell) 5 times.
 
[[Artifact System]] will be unlocked after achieving Master Class.
}}
}}
</includeonly><noinclude>{{Doc}}</noinclude>

Revision as of 06:19, 16 May 2024

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