Critical Strike: Difference between revisions

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__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|400}}</div>
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:CNTrans6.png]]<br>[[Image:CNTrans6A.png]]
| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)  
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a {{se||Bleed}} debuff (Max 3 Stacks)  
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| {{SkillText|True|CriticalStrike}}
| <tabber>
\\NA={{SkillText|True|CriticalStrike}}
\\KR (04/25/2024)={{SkillText|True}}
</tabber>
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class            !! Level Required
|-
|-
| [[Code: Nemesis]] : Transcendent || 95
! Class !! Level Required
|-
| [[Code: Nemesis]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA=
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan="2" | Sharp Orb Retract
|-
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
|-
| colspan="12" | '''Normal'''
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
|-
| colspan="12" | '''[Enhanced]'''
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
|}
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Sharp Orb !! Defense Ignore !! Orb Count !! Hits per Orb
|-  
|-  
! colspan=10 | Normal
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || -% || 50% || rowspan=2 | 5 || rowspan=2 | 11 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1176% || 84% || 184%
| {{PvP}} || -% || 10%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 6 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 384% || 50% || rowspan=2 | 5 || rowspan=2 | 11 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1176% || 84% || 184%
| {{PvP}} || 102% || 10%
|}
|}
</tabber>
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23|cd_enhanced=18|cd1=90}}
! colspan=2 | Haste Critical Strike !! colspan=2 | Heavy Critical Strike
\\KR (04/25/2024)={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
|- style="background:{{ColorSel|CharLight|Eve}}"
</tabber>
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown !! Cooldown
|-
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|144|120}} || 27.6 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA=
! rowspan=2 | Mode !! colspan=2 | Regular
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=4334, 426, 815
! Normal !! Heavy
|pvp_dmg=1096, 108, 218
|-
|avg_hits=1, 22, 5
! {{PvE}}  
|heavy=true
| {{formatnum:{{#expr: 3251 + 236*22 + 690*5}}}}% ~ {{formatnum:{{#expr: 3251 + 236*44 + 690*5}}}}% || {{formatnum:{{#expr: (3251 + 236*22 + 690*5)*1.44}}}}% ~ {{formatnum:{{#expr: (3251 + 236*44 + 690*5)*1.44}}}}%
|no_max=true
|-
}}
! {{PvP}}
*Average assumes 22 '''Sharp Orb''' hits.
| {{formatnum:{{#expr: 1176 + 84*22 + 184*5}}}}% ~ {{formatnum:{{#expr: 1176 + 84*44 + 184*5}}}}% || {{formatnum:{{#expr: (1176 + 84*22 + 184*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1176 + 84*44 + 184*5)*1.44}}}}%
\\KR (04/25/2024)=
|}
{{Damage|true|Eve
|dmg=384
|pvp_dmg=102
|hits=11
|count=5
|avg_hits=32
|use_avg=true
|heavy=true
}}
*Average assumes 32 '''Sharp Orb''' hits.
</tabber>
<br>
<br>


==Tips and Details==
==Tips and Details==
*If the [[Transcendence#Transcendence_Buff|T-Slot Buff]] activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*Maximum hits on a Giant Training Monkey is 50.
*The orbs cannot be retracted if you are being attacked, or in midair.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected.
*The maximum hits on a Giant Training Monkey is 50.
**Normal-sized targets will be hit by around 22-26 hits.
**Normal-sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than Eve's height.
**The distance between contact checks seems to be slightly smaller than your height.
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.
*The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
<br>


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<br>


== Updates ==
== Old Version ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|MxT9t0fCwjs|300}}
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*{{buff|Sharp Orb Retract damage increased.}}
*{{buff|Sharp Orb Retract damage increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Shockwave damage increased.}}
*{{buff|Shockwave damage increased.}}
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*{{buff|Sharp Orb Retract damage increased.}}
*{{buff|Sharp Orb Retract damage increased.}}
*{{nerf|Shockwave damage decreased.}}
*{{nerf|Shockwave damage decreased.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|-
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*'''[Enhanced]''' effect changed to reduce cooldown.
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*Skill features changed.
*'''[Enhanced]''' effect changed to Damage Increase.
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}}
|}
|}
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}}
}}
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{{SkillNav - Code: Nemesis}}
{{CNSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]

Revision as of 17:52, 26 April 2024


[Special Active: Bravery]
Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a  Enemy DebuffBleedEnemy DebuffBleed debuff (Max 3 Stacks)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
  • NA
  • KR (04/25/2024)
Final Enhanced Skill
  • Cooldown decreased by 5 sec.


Requirements

Class Level Required
Code: Nemesis: Transcendent 95


Skill Information

  • NA
  • KR (04/25/2024)
Mode Damage (Magical)  Enemy DebuffBleedEnemy DebuffBleed Max Hits MP Usage Cooldown
Cast Shockwave Sharp Orb Duration Max Stacks Cast Shockwave Sharp Orb Sharp Orb Retract
Sharp Orb Sharp Orb Retract Defense Ignore
Normal
PvE 4334% 426% 815% 50% 4 Seconds 3 1 5 300 MP 23 Seconds
PvP 1096% 108% 218% 10%
[Enhanced]
PvE 4334% 426% 815% 50% 4 Seconds 3 1 5 300 MP 18 Seconds
PvP 1096% 108% 218% 10%


Skill Traits

  • NA
  • KR (04/25/2024)
Haste Critical StrikeHeavy Critical Strike
Attribute EffectCooldownAttribute EffectCooldown
Cooldown decreased to 90%20.7 Seconds
Final Enhanced Skill
16.2 Seconds
Damage increased to 144%
Cooldown increased to 120%
27.6 Seconds
Final Enhanced Skill
21.6 Seconds


Total Damage

  • NA
  • KR (04/25/2024)
ModeAverage
NormalHeavy
PvE17,781%25,604.64%
PvP4,562%6,569.28%
  • Average assumes 22 Sharp Orb hits.


Tips and Details

  • The skill's cooldown will not begin until the Sharp Orbs have been retracted.
  • The orbs cannot be retracted if you are being attacked, or in midair.
  • The maximum hits on a Giant Training Monkey is 50.
    • Normal-sized targets will be hit by around 22-26 hits.
    • The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
  • The Sharp Orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
    • The distance between contact checks seems to be slightly smaller than your height.
      • The circumference of the circle the Sharp Orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the Cast Shockwave and retract hits.
  • The Sharp Orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.


Trivia

  • The North American server is the only server to not call this skill some variation of Psycho Kinesis.


Old Version

Video Description
Between its initial release and the 04/25/2024 KR Patch, Critical Strike generated five Sharp Orbs that rotated around the initial cast area and inflicted  Enemy DebuffBleedEnemy DebuffBleed. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 11/23/2016
  • Critical Strike added.
  • Shockwave damage decreased.
  • Sharp Orb Retract damage decreased.
01/25/2017 02/08/2017
  • Shockwave damage increased.
  • Sharp Orb damage increased.
  • Sharp Orb Retract damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Sharp Orb Retract damage increased.
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Shockwave damage increased.
  • Sharp Orb damage decreased.
  • Sharp Orb Retract damage decreased.
03/12/2020 04/08/2020
  • Sharp Orb Retract damage increased.
  • Shockwave damage decreased.
09/01/2022 07/28/2022
  • Defense Ignore effect added.
11/24/2022 12/21/2022
  • Damage increased.
  • [Enhanced] effect changed to reduce cooldown.
04/25/2024
  • Skill features changed.
  • [Enhanced] effect changed to Damage Increase.
  • Light trait efficiency increased from 90% to 80%.


Alternative Names

Server Name Translation
South Korea 사이커 키네시스 Psycho Kinesis
Japan サイコキネシス Psychokinesis
China (Simplified Chinese) 灵能分裂 Psycho Split
Germany Psychokinese Psychokinesis
Spain Psicoquinesis Psychokinesis
France Psychokinésie Psychokinesis
Italy Psicocinesi Psychokinesis
Poland Psychokineza Psychokinesis
United Kingdom Psychokinesis
Brazil Psicocinese Psychokinesis