Dual Buster: Difference between revisions

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__NOTOC__{{Languages|Dual Buster}}
{{ForceSkillTabs
|Character=Chung
}}
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|tab1=Normal
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{{#ev:youtube|SQb6rRTmQDM|400}}
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:SI_DUALBUSTER.png]]
| {{SkillType|SA|T}} Leap forward and fire 2 shots backwards. Reload 1 cannonball while leaping.
|-
|
| {{SkillText|True|DualBuster}}
|}
<br>
{{clearfix}}


{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_DUALBUSTER.png]]<br>
| [[Shooting Guardian]] || 15
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Flip forward and fire two shots from your pistol through 2 enemies behind you (Through all enemies if in [[awakening mode]]).
|}
|}
<br>


<br>  
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! rowspan=2 | Magical Damage (Magical) !! colspan=2 | Number of Penetrations!! rowspan=2 | Max Hits !! rowspan=2 | Cannonball Gain !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Normal !! Awakening !! Initial !! Recast
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 1297% || rowspan="2" | 1 || rowspan="2" | Indefinite || rowspan="2"| 2 || rowspan="2"| 1 || rowspan="2"| 100 MP || rowspan="2" | N/A || rowspan="2"| 7 Seconds
|-
| {{PvP}} || 494%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 1297% || rowspan="2" | 1 || rowspan="2" | Indefinite || rowspan="2"| 2 || rowspan="2"| 1 || rowspan="2"| 100 MP || rowspan="2" | 50 MP || rowspan="2"| 7 Seconds
|-
| {{PvP}} || 494%
|}
<br>


== Prerequisites  ==
== [[Skill Traits]] ==
{{Traits|Chung|Dual Buster|Light, Absorbing|mp=Initial: 80 MP<br>{{tt|Recast: 40|'''Final Enhanced Skill'''}}||200}}
<br>


{{PreStart}}
== Total Damage ==
{{PreRow|Class=Chung|Master=5|SP=40|Skill=N/A|Req=N/A}}
{{Damage|true|Chung
{{PreEnd}}
|dmg=1297
|pvp_dmg=494
|hits=2
}}
*Damage calculations exclude the '''[Enhanced]''' double cast.
<br>


== Related Skills ==
{{SkillTable
|
SI_RemodelMag.PNG; Remodel Magazine;
DCTrans4.png; Awakened Will: Deadly Chaser;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>
<br>


== Skill Information  ==
== Tips and Details ==
*'''Dual Buster''' may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
**If used backwards (bullets against shield) the attack will count as a back hit.
*The skill's iframes last until you roll on the ground, meaning they will last longer when the skill is used from a higher platform. The additional cast from '''[Enhanced]''' can also only be used after the roll finishes.
*As you land on the ground and roll over, you can cut the end lag of the skill by initiating a dash in the direction you came from, allowing for quicker movement.
*This skill can be used while in [[Freiturnier#Heavy Stance|Heavy Stance]].
*'''Dual Buster''' shots do not have ricocheting properties.
*'''[Enhanced] Dual Buster''' in conjunction with with [[Intense Showtime]] and [[Awakened Will: Deadly Chaser]]'s cooldown decrease allows the skill to be looped indefinitely on itself as long as you have the MP.
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Dual Buster''' added.
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| 03/29/2012 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
*{{buff|Decreased MP Usage, from 100 MP to 80 MP.}}
| style="border-style: solid; border-width: 1px;" | '''Max hit'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 100 MP
*{{buff|Decreased MP Usage, from 80 MP to 70 MP.}}
| style="border-style: solid; border-width: 1px;" rowspan="5" |
<br>2 hits<br> <br>
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
<br>5 seconds<br> <br>
 
| style="border-style: solid; border-width: 1px;" rowspan="1" | 323% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
| rowspan="1" | 388% magical damage per hit
*{{buff|Reloads 1 cannonball when casting.}}
*{{nerf|Increased MP Usage, from 70 MP to 100 MP.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| rowspan="1" | 452% magical damage per hit
*{{nerf|'''Damage''' decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 04/27/2017 || 05/10/2017 || align="left" |  
| rowspan="1" | 517% magical damage per hit
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| rowspan="1" | 614% magical damage per hit
*{{buff|'''Damage''' increased.}}
|}
|}
<br>


== Additional Notes ==
== Alternative Names ==
Dual Buster may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
{{AlternateLanguages
{{SGSkills}}  
|Color={{ColorSel|CharLight|Chung}}
 
|KR=듀얼 버스터 |KRName=Dual Buster
[[Category:Chung_Skills]]
|FR=Coup double |FRName=Dual Strike
|JP=デュアルバスター |JPName=Dual Buster
|CN=双重射击 |CNName=Dual Shot
|DE=Doppelschuss |DEName=Dual Shot
|IT=Doppio Sparo |ITName=Dual Shot
|ES= Disparo doble |ESName=Dual Shot
|PL=Podwójny Strzał |PLName=Dual Shot
|BR=Tiro Duplo |BRName=Dual Shot
}}
<br>
{{SkillNav - Shooting Guardian}}

Latest revision as of 05:20, 1 April 2024

[Special Active: Tenacity]
Leap forward and fire 2 shots backwards. Reload 1 cannonball while leaping.
Final Enhanced Skill
  • Can press the skill key again to cast the skill again for 50% of the MP Usage.


Requirements

Class Level Required
Shooting Guardian 15


Skill Information

Mode Magical Damage (Magical) Number of Penetrations Max Hits Cannonball Gain MP Usage Cooldown
Normal Awakening Initial Recast
Normal
PvE 1297% 1 Indefinite 2 1 100 MP N/A 7 Seconds
PvP 494%
[Enhanced]
PvE 1297% 1 Indefinite 2 1 100 MP 50 MP 7 Seconds
PvP 494%


Skill Traits

Light Dual BusterAbsorbing Dual Buster
Attribute EffectMP UsageAttribute Effect
MP Usage decreased to 80%Initial: 80 MP
Final Enhanced Skill
Recast: 40
MP
MP Gain of the skill increased to 200%


Total Damage

ModeBase
PvE2,594%
PvP988%
  • Damage calculations exclude the [Enhanced] double cast.


Related Skills


Tips and Details

  • Dual Buster may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
    • If used backwards (bullets against shield) the attack will count as a back hit.
  • The skill's iframes last until you roll on the ground, meaning they will last longer when the skill is used from a higher platform. The additional cast from [Enhanced] can also only be used after the roll finishes.
  • As you land on the ground and roll over, you can cut the end lag of the skill by initiating a dash in the direction you came from, allowing for quicker movement.
  • This skill can be used while in Heavy Stance.
  • Dual Buster shots do not have ricocheting properties.
  • [Enhanced] Dual Buster in conjunction with with Intense Showtime and Awakened Will: Deadly Chaser's cooldown decrease allows the skill to be looped indefinitely on itself as long as you have the MP.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Dual Buster added.
03/29/2012 -
  • Decreased MP Usage, from 100 MP to 80 MP.
06/27/2013 11/06/2013
  • Decreased MP Usage, from 80 MP to 70 MP.
08/20/2015 01/27/2016
  • Reloads 1 cannonball when casting.
  • Increased MP Usage, from 70 MP to 100 MP.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 듀얼 버스터 Dual Buster
Japan デュアルバスター Dual Buster
China (Simplified Chinese) 双重射击 Dual Shot
Germany Doppelschuss Dual Shot
Spain Disparo doble Dual Shot
France Coup double Dual Strike
Italy Doppio Sparo Dual Shot
Poland Podwójny Strzał Dual Shot
Brazil Tiro Duplo Dual Shot