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| == Question == | | == Possible Trivia? == |
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| "(In midair) {{CU}} (Hold) gliding is removed." What is this referring to? I thought it just meant holding {{CU}} while in the air, but when I went to test this on one of my [[Code: Battle Seraph]]s, no matter what I tried, Eve's descent only slowed after double jumping, and you don't need to hold {{CU}} for that. I also thought about it meaning to press {{CU}} while in the middle of a {{CU}}{{CDR}} air dash, but the wording didn't line up with that. [[User:FlareKyn|FlareKyn]] ([[User talk:FlareKyn|talk]]) 15:46, 2 September 2021 (CEST)
| | I think it's worth mentioning in the Trivia section that this is the only class path to completely overhaul a character's movement options instead of adding onto them. [[User:FlareKyn|FlareKyn]] ([[User talk:FlareKyn|talk]]) 17:33, 2 October 2021 (CEST) |
| *Yeah, I'm starting to think it's just referring to the slow fall of {{CUU}}, which you actually don't need to hold {{CU}} for. [[User:FlareKyn|FlareKyn]] ([[User talk:FlareKyn|talk]]) 15:06, 29 September 2021 (CEST)
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Latest revision as of 06:12, 27 May 2022
Possible Trivia?
I think it's worth mentioning in the Trivia section that this is the only class path to completely overhaul a character's movement options instead of adding onto them. FlareKyn (talk) 17:33, 2 October 2021 (CEST)