Elysion Field Bosses: Difference between revisions

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! width=60  | Epithet
! width=60  | Boss Name  
! width=60  | Boss Name  
! width=200  | Image
! width=200  | Image
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! Moves (All are performed with Super Armor)
! Moves (All are performed with Super Armor)
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|-
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|'''Outpost Captain Shield'''
| '''Dekal Scout Furyta'''  
| [[File:Outpost Captain Shield.jpg|200px]]
| [[File:Dekal_Scout_Furyta.jpg|200px]]
|A powerful '''Hernacyd Shield''' that wanders the [[Judge's Sanctuary]].
| A mechanized Alboko powered up.
|
| align="left" |
*'''Dark Judgement:''' Much like '''Hernacyd Shield''''s Judgement except more condensed.
*'''Lunge:''' It will perform a short lunge and ram you.
*'''Defensive Stance:''' After performing Dark Judgement, it will enter a defensive stance. Its defense will increase significantly.
*'''Ram Combo:''' It will charge forward then do a backflip attack.
*'''Smash:''' Perform a downward smash with its hammer.
*'''Electro Shock:''' It will charge its tail with electricity and create three bolts of lightning which loosely home onto targets in front of it.
*'''Ram and Smash:''' Perform a shield ram then a downward smash with its hammer which stuns players.
*'''Crasher:''' Rise in the air and impact the ground with a huge crater.
*'''Dark Lasso:''' Fire one large dark orb forward which he can use to pull you closer to him.
|-
|-
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|'''Outpost Captain Orb'''
| '''Onlooking High Templar'''  
| [[File:Outpost Captain Orb.jpg|200px]]
|  
|A powerful '''Hernacyd Orb''' that wanders the [[Judge's Sanctuary]].
| An elite security robot that will attack in the exact same way as [[10-3|CODE_A_High_Templar]].
|
| align="left" |
*'''Energy Tracker:''' Casts a ball of dark energy that homes onto players and implodes on impact except larger.
*'''Double Swing:''' It will twirl its spear twice with extremely large range.
*'''Dark Shot:''' Fire two shots of gaseous red energy which loosely track onto players, inflicts Silence.
*'''Spear Shock:''' Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity.
*'''Energy Chaos:''' Send five dark orbs flying in five different direction, each orb will split into five smaller orbs with spread from where they were.
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| '''TUBE PROCESSING DEFENDER'''  
|
| A security robot that will attack in the exact same way as [[10-2|CODE_B_New_Defender]].
| align="left" |
*'''Top Spin:''' - Rearrange its parts and twirl them around itself.
*'''X Barrier''' - It will active a protective wall then push forward into players.
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Revision as of 16:11, 28 December 2021

Boss Name Image Description Moves (All are performed with Super Armor)
Outpost Captain Shield File:Outpost Captain Shield.jpg A powerful Hernacyd Shield that wanders the Judge's Sanctuary.
  • Dark Judgement: Much like Hernacyd Shield's Judgement except more condensed.
  • Defensive Stance: After performing Dark Judgement, it will enter a defensive stance. Its defense will increase significantly.
  • Smash: Perform a downward smash with its hammer.
  • Ram and Smash: Perform a shield ram then a downward smash with its hammer which stuns players.
  • Crasher: Rise in the air and impact the ground with a huge crater.
  • Dark Lasso: Fire one large dark orb forward which he can use to pull you closer to him.
Outpost Captain Orb File:Outpost Captain Orb.jpg A powerful Hernacyd Orb that wanders the Judge's Sanctuary.
  • Energy Tracker: Casts a ball of dark energy that homes onto players and implodes on impact except larger.
  • Dark Shot: Fire two shots of gaseous red energy which loosely track onto players, inflicts Silence.
  • Energy Chaos: Send five dark orbs flying in five different direction, each orb will split into five smaller orbs with spread from where they were.