Wild Charge: Difference between revisions

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*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key.
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice.
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice.
*Wild Charge has moderate vertical range, despite primarily being a horizontal skill.
{{RFSkills}}
{{RFSkills}}

Revision as of 15:21, 11 March 2011

[Special Active] Charge the Nasod Hand by holding down the skill key, then unleash the power with a devastating magical punch.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Reckless Fist Lv5 80SP
- -



Skill Information

Level Effect Cooldown MP Consumption
1  1229% Magic Damage (1352% in awakening). Damage doubles when fully charged



       10s








            200MP




2  1475% Magic Damage (1622% in awakening). Damage doubles when fully charged.
3  1721% Magic Damage (1892% in awakening). Damage doubles when fully charged.
4  1967% Magic Damage (2163% in awakening). Damage doubles when fully charged.
5  2335% Magic Damage (2568% in awakening). Damage doubles when fully charged.
6
7
8
9
10


Tips and Details

  • Super armor is active while holding the skill key.
  • A full charge takes around 8 seconds. Receiving damage while charging will peak the charge significantly faster.
  • If you release the skill key before reaching maximum charge, you will deal standard damage.
  • When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key.
  • A glitch can cause Dark Nephilim (5-6 boss) to be hit by this skill twice.
  • Wild Charge has moderate vertical range, despite primarily being a horizontal skill.

Template:RFSkills