Wild Charge: Difference between revisions

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*Wild Charge has a large vertical range, despite primarily being a horizontal skill
*Wild Charge has a large vertical range, despite primarily being a horizontal skill
**It also hits enemies that are directly behind you.
**It also hits enemies that are directly behind you.
*You can still be knocked down if you receive enough hits.
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Revision as of 00:01, 12 March 2013

[Special Active] Raven charges the Nasod Arm, then unleash the power with a devastating magical punch.


Requirements

Class Master SP Requirement
Reckless Fist Lv.5 80 SP


Skill Information

Skill Level Damage(Magical) MP Usage Cooldown
Normal Awaken
Uncharge CHARGED Uncharge CHARGED
1 1191% 2382% 1826% 3652% 200 MP 20 Seconds
2 1429% 2858% 2191% 4382%
3 1667% 3334% 2557% 5114%
4 1905% 3810% 2292% 4584%
5 (M) 2262% 4524% 3470% 6940%
6 2620% 5240% 4018% 8036%
7 2977% 5954% 4565% 9130%


Tips and Details

  • Charge mechanism:
    • Raven will receive Super Armor and 30% Damage Reduction while charging.
    • A full charge takes 8 seconds; receiving damage while charging will peak the charge significantly faster.
    • Number of hits sustained will not contribute to charging.
  • Fully charged:
    • Doubles the damage output.
    • A low-key whistle sounds as Raven emits a shining aura.
    • The skill will momentarily launch after this, regardless of the skill key still being held down.
  • A glitch can cause Dark Nephilim (5-6 boss) to be hit by this skill twice (or more).
  • Wild Charge has a large vertical range, despite primarily being a horizontal skill
    • It also hits enemies that are directly behind you.
  • You can still be knocked down if you receive enough hits.


Updates

  • 3/29/2012 KR
    • Increased damage, charge duration and cooldown time.
    • Fixed glitch where the skill would hit more than once in Dark Nephilim stage.


Trivia


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