Wild Charge: Difference between revisions

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| rowspan="8" style="border-style: solid; border-width: 1px" | <br><br><br><br>&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;200MP<br><br><br><br><br>
| rowspan="8" style="border-style: solid; border-width: 1px" | <br><br><br><br>&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;200MP<br><br><br><br><br>
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Revision as of 04:55, 28 October 2011

[Special Active] Charge the Nasod Hand by holding down the skill key, then unleash the power with a devastating magical punch.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Reckless Fist Lv5 80SP
- -



Skill Information

Level Damage
(Doubles when fully charged)
Cooldown MP Consumption
Normal
Awakening
1  ?%  ?%



       8s








        200MP




2  ?%  ?%
3  ?%  ?%
4  ?%  ?%
5(M)  1836%  2424%
6    
7  ?%  ?%
8  ?%  ?%


Tips and Details

  • Super armor is active while holding the skill key, you also get a 30% boost in physical and magical defence.
  • The power increases depending on the time the skill key is held down, with the damage being two-fold at full charge.
  • A full charge takes around 8 seconds; receiving damage while charging will peak the charge significantly faster.
  • How much faster it charges while receiving damage is based on the damage itself, not the number of hits, charging faster the more damage you take.
  • When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch 3 seconds after this, regardless of whether or not you are still holding down the skill key.
  • A glitch can cause Dark Nephilim (5-6 boss) to be hit by this skill twice.
  • Wild Charge has a relatively large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you.

Template:RFSkills