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== Aisha Second Class : Void Princess ==
[[Image:VoidPrincess.png|thumb|350px|Congratulations, you have become 10x sexier. Cool stuff.]]
[[Image:VoidPrincess.png|thumb|350px|Congratulations, you have become 10x sexier. Cool stuff.]]
Welcome to the Void Princess page. If you are here to learn about Aisha's 'dark side', (Cookies not included.) you have come to the right place. Info for combos, background and skills all related to Void Princess can (or should) be found here.
== Aisha Second Job: Void Princess ==
=== Speciality ===
=== Speciality ===
Choosing a path down the route of dark magic, a Void Princess specializes in attack. Dealing a lot of magical damage, a Princess is a formidable foe if she gets the opportunity to land a few combos in.
Choosing a path down the route of dark magic, a Void Princess specializes in attack. Dealing a lot of magical damage, a Princess is a formidable foe if she gets the opportunity to land a few combos in.


Line 31: Line 26:


* Mediocre physical attack.
* Mediocre physical attack.




=== Background ===
=== Background ===
 
Baked Backgrounds
No info as of yet.
 




Line 57: Line 49:
== Gameplay ==
== Gameplay ==


=== Combos ===


==== New Combos ====
=== Combos ===


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Image
! Description
|-
| [[Image:VPCombo1.jpg|thumb|400px|Fireballs are so last century, Darkballs are the beans.]]
| '''Dark Ball'''
Adding additional damage and forcing a hit target slightly upwards, this modified move allows a Void Princess to followup with more combos. You can chain this move three times in a row before the upward motion 'expires' and gravity pulls the target down to earth.


'''Dark Ball:'''
|-
| [[Image:VPCombo2.jpg|thumb|400px| A whole new level. Seriously.]]
| '''Hammer Combo'''
Tired of the old '''zzz''' move? This one takes 'Z' to a whole new level. The movement arrow seperates the old move to this one, but after one uses this it's unlikely they'll use '''zzz''' again. The transition to the hammer is an individual movement. In other words, you can stop the move at the hammer and repeat, creating a 'lazy combo' for Void Princesses.


[[Image:VPCombo1.jpg|thumb|400px|Fireballs are so last century, Darkballs are the beans.]]
<br>


|}


-- Adding additional damage and forcing a hit target slightly upwards, this modified move allows a Void Princess to followup with more combos. You can chain this move three times in a row before the upward motion 'expires' and gravity pulls the target down to earth.


=== Skills  ===


==== '''<u>Passives</u>'''  ====


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Image
! colspan="2" | Shadow's Contract
|-
| rowspan="4" | [[Image:ShadowsContract.jpg]]
| '''Skill Description:'''
| Using inner mental powers and gathering better insight in mystic will by a contract with dark magic, this passive allows a Void Princess to retain some mana from any Active or Special Active skill used. Additional levels in this skill increases the chances of this passive activating.
|-
| '''Skill Mastery:'''
| '''(SP) '''
|-
| '''Prerequisites:'''
| '''75SP''' invested in skill tree
|-
| '''Info:'''
|
|}


[[Image:VPCombo2.jpg|thumb|400px| A whole new level. Seriously.]]
<br>
'''Hammer Combo:'''


<br>


-- Tired of the old '''zzz''' move? This one takes 'Z' to a whole new level. The movement arrow seperates the old move to this one, but after one uses this it's unlikely they'll use '''zzz''' again. The transition to the hammer is an individual movement. In other words, you can stop the move at the hammer and repeat, creating a 'lazy combo' for Void Princesses.
==== '''<u>Buffs</u>''' ====


==== '''<u>Actives</u>'''  ====


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Image
! colspan="2" | Bat Anger
|-
| rowspan="6" | [[Image:Bat.jpg]]
| '''MP Usage:'''
| '''40 MP'''
|-
| '''Cooldown:'''
| '''10 seconds'''
|-
| '''Skill Description:'''
| With a twist and a flick of the wand, a Void Princess can summon 'Anger', who is a black and white bat. This creature will fly in a straight line from the direction of the summon, until it either flies off the map or finds a victim. More levels in this skill increases Anger's speed and damage output.
|-
| '''Skill Mastery:'''
| '''(??SP)'''
|-
| '''Prerequisites:'''
| '''80SP''' invested in skill tree
|-
| '''Info:'''
|
|}


<br>


=== Skills ===
<br>


==== '''<u>Special Actives</u>'''  ====


==== Skills Overview: ====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
 
! Image
Void Princess skills are generally 'dark' in nature, with a lot of focus on control and distraction. The site mentioned de-buff skills, but they haven't been implemented yet.
! colspan="2" | Hell Drop
 
|-
 
| rowspan="6" | [[Image:Hell_Drop.jpg]]
At the current time only three new skills are given to Dark Mages when they change jobs into Void Princesses. These skills do not require skill quests to unlock, and come free with the job change.
| '''MP Usage:'''  
 
| '''100MP'''
==== Skill List: ====
|-
 
| '''Cooldown:'''
{| border="1" cellpadding="5" class="datatable"
| '''7 Seconds'''
|-
|-
! Icon
| '''Skill Description:'''  
! Name
! Skill Type
! Prerequisites
! Mp Usage
! Cooldown
! Description
 
|-
| [[Image:Hell_Drop.jpg|thumb]]
| Hell Drop
| Active (Red)
| '''75 SP''' Used
| 100
| 4 seconds
| Summons a portal from darkness (Which is controlled by the player for a set amount of time) that has a payload of magical bombs. It's different because it can be 'manually' controlled by the player. Think of it as a remote controlled bomber plane. Increased levels in this skill increases the damage output.
| Summons a portal from darkness (Which is controlled by the player for a set amount of time) that has a payload of magical bombs. It's different because it can be 'manually' controlled by the player. Think of it as a remote controlled bomber plane. Increased levels in this skill increases the damage output.
|-
|-
| [[Image:ShadowsContract.jpg|thumb]]
| '''Skill Mastery:'''
| Shadow's Contract
| '''(5 SP) '''
| Passive (Blue)
|-
| '''75 SP''' Used
| '''Prerequisites:'''
| (Passive, no mp required)
| '''75 SP''' invested in skill tree
| (See MP)
| Using inner mental powers and gathering better insight in mystic will by a contract with dark magic, this passive allows a Void Princess to retain some mana from any Active or Special Active skill used. Additional levels in this skill increases the chances of this passive activating.
 
|-
|-
| [[Image:Bat.jpg|thumb]]
| '''Info:'''  
| Bat Anger
|  
| Special Active (Orange)
| '''80 SP''' used
| 40
| 10 seconds
| With a twist and a flick of the wand, a Void Princess can summon 'Anger', who is a black and white bat. This creature will fly in a straight line from the direction of the summon, until it either flies off the map or finds a victim. More levels in this skill increases Anger's speed and damage output.
|}
|}


<br>


 
<br>
 
 
 
 
 
 
 
 


{{Characters}}
{{Characters}}

Revision as of 18:32, 13 April 2010

Aisha Second Class : Void Princess

File:VoidPrincess.png
Congratulations, you have become 10x sexier. Cool stuff.

Speciality

Choosing a path down the route of dark magic, a Void Princess specializes in attack. Dealing a lot of magical damage, a Princess is a formidable foe if she gets the opportunity to land a few combos in.

Pros

  • New moves add an advanced combo element to the usually 'comboless' Aisha.
  • Balanced Fighter: The advantage of long range moves allow a Void Princess to deal good amounts of damage from afar, and the new close range move gives a more flexible element.
  • High magical defense compared to others.
  • Highest Magical Attack.


Cons

  • Delicate: As a magician, a Void Princess has low HP. Dispite being a flexible fighter, a Void Princess can't take much of a beating like the others.
  • Shoddy Skills: Most of the new skills are mediocre, with many Princesses avoiding the new active.
  • Very low physical defense.
  • Mediocre physical attack.


Background

Baked Backgrounds


Job Advancement Quest

Changing classes to a Void Princess isn't easy. A dead set prerequisite for a 2nd class job change is lvl 35, and it's recommended you have Belder unlocked before you start.


1. Speak with Lester in Peyita. (Nerd left of cool looking soldier.)

2. Collect 30 drops from Necromancers in Peyita dungeons. (Recommended X-3 Very Hard ***, longest path)

3. Defeat 200 Peyita Region Guilito (soldier monsters) in Peyita dungeons. (Recommended X-6, or X-3 for lower levels)

4. Speak with Noel in Belder. (White haired bard with lute)

5. Collect 10 drops from any Belder Boss or Mini-boss. (Recommended 5-2 Very Hard ***, take the third bottom path.)

Gameplay

Combos

Image Description
File:VPCombo1.jpg
Fireballs are so last century, Darkballs are the beans.
Dark Ball

Adding additional damage and forcing a hit target slightly upwards, this modified move allows a Void Princess to followup with more combos. You can chain this move three times in a row before the upward motion 'expires' and gravity pulls the target down to earth.

A whole new level. Seriously.
Hammer Combo

Tired of the old zzz move? This one takes 'Z' to a whole new level. The movement arrow seperates the old move to this one, but after one uses this it's unlikely they'll use zzz again. The transition to the hammer is an individual movement. In other words, you can stop the move at the hammer and repeat, creating a 'lazy combo' for Void Princesses.



Skills

Passives

Image Shadow's Contract
File:ShadowsContract.jpg Skill Description: Using inner mental powers and gathering better insight in mystic will by a contract with dark magic, this passive allows a Void Princess to retain some mana from any Active or Special Active skill used. Additional levels in this skill increases the chances of this passive activating.
Skill Mastery: (SP)
Prerequisites: 75SP invested in skill tree
Info:



Buffs

Actives

Image Bat Anger
File:Bat.jpg MP Usage: 40 MP
Cooldown: 10 seconds
Skill Description: With a twist and a flick of the wand, a Void Princess can summon 'Anger', who is a black and white bat. This creature will fly in a straight line from the direction of the summon, until it either flies off the map or finds a victim. More levels in this skill increases Anger's speed and damage output.
Skill Mastery: (??SP)
Prerequisites: 80SP invested in skill tree
Info:



Special Actives

Image Hell Drop
File:Hell Drop.jpg MP Usage: 100MP
Cooldown: 7 Seconds
Skill Description: Summons a portal from darkness (Which is controlled by the player for a set amount of time) that has a payload of magical bombs. It's different because it can be 'manually' controlled by the player. Think of it as a remote controlled bomber plane. Increased levels in this skill increases the damage output.
Skill Mastery: (5 SP)
Prerequisites: 75 SP invested in skill tree
Info:




Characters