Vibe Shot: Difference between revisions

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* The vibrations add to Rena's awakening gauge like a regular hit.
* The vibrations add to Rena's awakening gauge like a regular hit.
* The vibrations can also trigger elemental effects on weapons.
* The vibrations can also trigger elemental effects on weapons.
* When used with Siege X, the vibrations will often occur multiple times in a row per proc due to hit mechanics.
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*7/4/2013 KR
*7/4/2013 KR
**[[Vibration Shot]] now also increases MP gain on hits. Similar effect to [[Inducing Nature]] but half the effectiveness.  
**[[Vibration Shot]] now also increases MP gain on hits. Similar effect to [[Inducing Nature]] but half the effectiveness.  
**Additional MP recovery effect is added.
***Rate is lower than [[Inducing Nature]].
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Revision as of 13:03, 19 December 2013

File:SI VIBRATIONSHOT.png [Passive] Makes Rena's arrows able to cause wind vibrations, inflicting damage to nearby enemies, maximum 3 targets.


Requirements

  • NA
Class Master Level Required SP Cost per Level Alternative Skill Requirement
Grand Archer Lv. 20 60 5 Nature's Sense Level 60 Layer Skill Quest

|-| KR=

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Grand Archer Lv. 20 60 5 Inducing Nature Level 60 Layer Skill Quest


Skill Information

Skill Level Required Level Chance Of
Effect
Damage
(Magical)
MP Regen
Per Hit
Max Number
of Targets
1 60 4% 100% +2% 3
2 6% 108% +3%
3 63 8% 115% +4%
4 67 10% 123% +5%
5 71 12% 130% +6%


Tips and Details

  • Vibration Shot is unlocked through the Advanced Branch Skill Quest.
    • The quest can be obtained at Lv40 from Camilla, the PvP NPC.
  • The vibrations do not generate MP for Rena.
  • The vibrations DO generate MP for the opponent.
  • The vibrations add to Rena's awakening gauge like a regular hit.
  • The vibrations can also trigger elemental effects on weapons.
  • When used with Siege X, the vibrations will often occur multiple times in a row per proc due to hit mechanics.


Updates