Veteran Commander/Skills/zh-hans: Difference between revisions

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|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:ICNapalm.png]]  
| width="40" | [[Image:ICNapalm.png]]  
| align="center" width="150" | [[Ignition Crow - Napalm/zh-hans|烈焰乌鸦 - 燃烧弹]]
| align="center" width="150" | [[Ignition Crow - Napalm/zh-hans|烈焰乌鸦 - 爆裂]]
|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:IgnitionCrow.png]]  
| width="40" | [[Image:IgnitionCrow.png]]  
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|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:BleedingSlicer.png]]  
| width="40" | [[Image:BleedingSlicer.png]]  
| align="center" width="150" | [[Bleeding Slicer/zh-hans|血之枪刃]]
| align="center" width="150" | [[Bleeding Slicer/zh-hans|致命伤]]
|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:NapalmGrenade.png]]  
| width="40" | [[Image:NapalmGrenade.png]]  
| align="center" width="150" | [[Napalm Grenade/zh-hans|凝固汽油弹]]
| align="center" width="150" | [[Napalm Grenade/zh-hans|固态炸弹]]
|}
|}
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|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STM.png]]  
| width="40" | [[Image:STM.png]]  
| align="center" width="150" | [[Shadow Technique of Mercenary - Survival/zh-hans|佣兵生存法则]]
| align="center" width="150" | [[Shadow Technique of Mercenary - Survival/zh-hans|佣兵的生存战略]]
|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:VTM.png]]  
| width="40" | [[Image:VTM.png]]  
| align="center" width="150" | [[Shadow Technique of Mercenary - Victory/zh-hans|佣兵胜利法则]]
| align="center" width="150" | [[Shadow Technique of Mercenary - Victory/zh-hans|佣兵的胜利战略]]
|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SB.png]]  
| width="40" | [[Image:SB.png]]  
| align="center" width="150" | [[Shadow Backslide/zh-hans|暗影迷踪]]  
| align="center" width="150" | [[Shadow Backslide/zh-hans|暗影滑步]]  
|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AOM.png]]  
| width="40" | [[Image:AOM.png]]  
| align="center" width="150" | [[Activate Overheat Mode!/zh-hans|激活过热模式]] [[image:lock.gif|lock.gif]]
| align="center" width="150" | [[Activate Overheat Mode!/zh-hans|启动过载模式!]] [[image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AirSlicer.png]]  
| width="40" | [[Image:AirSlicer.png]]  
| width="150" align="center" | [[Air Slicer/zh-hans|空中滑行]]
| width="150" align="center" | [[Air Slicer/zh-hans|凌空切割]]
|}
|}
|}
|}
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Revision as of 16:24, 24 January 2014