User talk:ED Senne

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Revision as of 13:11, 28 January 2018 by ED Senne (talk | contribs) (No worries, I was just joking, I knew you meant NW :P)

Dungeon Modifiers?

What do you mean by that?

-- Lu's damage is extremely irregular compared to everyone else on certain commands. Whereas calculating % for other characters will always result in a value ending in X.9XXXX (ie 272.932574 => 273%), Lu's do not. As happens to be the case, the gap between her attacks that have this hidden modifier and those that don't is much lower in PvP, implying these are specifically dungeon-related damage boosts innate to the character (which isn't unique to her actually, Chung used to have them too, maybe even still does). We used to list them next to the values (ie her first Z is x1.1, her second Z is x1.5 etc). I'm not sure why that was removed (clutter maybe?) but they ended up being incorporated into the % on the page, PvP accuracy be damned, apparently. --ED Senne (talk) 21:08, 3 January 2018 (UTC)

Lab flasks?

Do you mean the ones attached to his belt (or whatever it is)? 'Cause they're part of his promo costume.

-- Yes, those. I overly simplified my edit message a bit I guess; I meant they were missing a function and never show up in skills, serving no functional purpose and as such acting the same as Empire Sword's flag (which while absent on the promo does show up in poses). --ED Senne (talk) 08:37, 24 January 2018 (EST)