User:HamSam/Party Synergy/Aisha: Difference between revisions

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**Maxing each gauge during the uptime will refresh the duration as it has no cooldown
**Maxing each gauge during the uptime will refresh the duration as it has no cooldown
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{{!}}{{!}} [[File:LordAzothPassive1.png|link=Philosopher's Stone]] {{!}}{{!}} Under all 3 [Arche] Effects {{!}}{{!}} align=left {{!}}
{{!}}{{!}} [[File:LordAzothPassive1.png|link=Philosopher's Stone]] {{!}}{{!}} Under all 3 [[Arche]] Effects {{!}}{{!}} align=left {{!}}
*'''+20%''' Physical/Magical Attack
*'''+20%''' Physical/Magical Attack
*Consumable Item cooldown reduced to 15 seconds, 8s duration
*Consumable Item cooldown reduced to 15 seconds, 8s duration
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{{!}}{{!}} [[File:MysticAlchemistPassive3.png|link=Compatibility]] {{!}}{{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}}
{{!}}{{!}} [[File:MysticAlchemistPassive3.png|link=Compatibility]] {{!}}{{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}}
*'''20%''' Increased Damage to Enemies inflicted with [Poison] for all Allies with at least 2 [Arche] effects
*'''20%''' Increased Damage to Enemies inflicted with [Poison] for all Allies with at least 2 [[Arche]] effects
**Duration 15 seconds
**Duration 15 seconds
**[Poison] can be applied through [[Drop Poising]], [[Pouring Beads]], [[Poisoning Risk]], [[Sparkler Body]], [[Sparkler Spin]], and the Poison Weapon Attribute
**[Poison] can be applied through [[Drop Poising]], [[Pouring Beads]], [[Poisoning Risk]], [[Sparkler Body]], [[Sparkler Spin]], and the Poison Weapon Attribute

Revision as of 00:55, 24 March 2022

Aisha
Skill Condition Type Effect
In Range Buff
  • 2 - 25% Magical Attack Power Increase
  • 2% Base Value + 2% per 400k Combat Power (Max at 4.8 million CP)
    • Duration 39 seconds, 10s cooldown
    • This is assuming you are using Killing Blow (1)
On Hit Debuff
  • 6.5 seconds Freeze when Awakened
  • This skill is multi-hit and each projectile counts as a freeze, meaning bosses with a freeze limit can be messed up if used incorrectly. Positioning correctly can ensure only one snowball hits and counts as a single freeze.
    • 12s cooldown
    • This is assuming you are using Killing Blow (1)