Template:TextoDeHabilidade: Difference between revisions

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m (Text replacement - "Gravity_Ball_Research.png" to "Gravity Ball Research.png")
m (Text replacement - "WindSneakerPassive2.png" to "WindSneakerPassive2 (Old).png")
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     |1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br>
     |1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br>
     | Fireball=[[File:Status 071.png]] : Bolas de Fogo infligem a desvantagem [[Status Effects|Queimaduras]] por um segundo. <br>
     | Fireball=[[File:Status 071.png]] : Bolas de Fogo infligem a desvantagem [[Status Effects|Queimaduras]] por um segundo. <br>
     | Gravity Ball Investigation=[[File:Gravity Ball Research.png|20px]] : O Dano das bolas gravitacionais é calculado depois de [[Gravity Ball Investigation/pt-br|Especialização em Bolas Gravitacionais]].<br>
     | Gravity Ball Investigation=[[File:DarkMagicianPassive1.png|20px]] : O Dano das bolas gravitacionais é calculado depois de [[Gravity Ball Investigation/pt-br|Especialização em Bolas Gravitacionais]].<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : O Dano físico é calculado depois de [[Swift Kicks|Chutes Ágeis]].<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : O Dano físico é calculado depois de [[Swift Kicks|Chutes Ágeis]].<br>
     | Power Shot=[[File:WindSneakerPassive2.png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Power Shot=[[File:WindSneakerPassive2 (Old).png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Arrow Mastery=[[File:Enhanced_Bowstring.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Overheat=[[File:Status 068.png]] : Overheat combo damage is calculated before the 5% Overheat buff.<br>
     | Overheat=[[File:Status 068.png]] : Overheat combo damage is calculated before the 5% Overheat buff.<br>
     | Overheat Mode Activated!=[[File:AOM.png|20px]] : Overheat combo damage is calculated without [[Overheat Mode Activated!]].<br>
     | Overheat Mode Activated!=[[File:AOM.png|20px]] : Overheat combo damage is calculated without [[Overheat Mode Activated!]].<br>
     | Awakened Will: Veteran Commander=[[File:BMTrans4.png|20px]] : Overheat combo damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Awakened Will: Veteran Commander=[[File:RavenTransPassive.png|20px]] : Overheat combo damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Electron Ball=[[File:Status_093.png|20px]] : Electron ball inflict the [[Status Effects|Electric Shock]] condition for 1 second.<br>
     | Electron Ball=[[File:Status_093.png|20px]] : Electron ball inflict the [[Status Effects|Electric Shock]] condition for 1 second.<br>
     | Queen's Authority=[[File:CAPassive1.png|20px]] : O Dano das invocações é calculado depois de [[Queen's Authority|Autoridade da Rainha]].<br>
     | Queen's Authority=[[File:CAPassive1.png|20px]] : O Dano das invocações é calculado depois de [[Queen's Authority|Autoridade da Rainha]].<br>

Revision as of 10:59, 29 February 2024