Template:St: Difference between revisions

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Line 2: Line 2:
{{#vardefine: type |
{{#vardefine: type |
   {{#if: {{{1|{{{type|}}}}}}
   {{#if: {{{1|{{{type|}}}}}}
     |{{#switch:{{{1|{{{type|}}}}}} | a=Active | t=Tenacity | s=Strength | b=Bravery | p=Passive | buff=Buff | m=Marriage | ha=Hyper | mc=Master | c=Change | ab=Ability | mod=Mod | none=X }}
     |{{#switch:{{{1|{{{type|}}}}}} | a=Active | t=Tenacity | s=Strength | b=Bravery | p=Passive | buff=Buff | w=Wedding | ha=Hyper | mc=Master | c=Change | ab=Ability | mod=Mod | none=X }}
   }}
   }}
}}
}}
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   {{#if:{{#var:type}}
   {{#if:{{#var:type}}
     |{{#switch:{{#var:type}}
     |{{#switch:{{#var:type}}
       |Hyper=<div class="additional-overlay">[[File:OverlayHA.png|link={{#var:name}}]]</div>
       |Hyper=<div class="ha-additional-overlay">[[File:OverlayHA.png|link={{#var:name}}]]</div>
       |Master=<div class="additional-overlay">[[File:OverlayMC.png|link={{#var:name}}]]</div>
       |Master=<div class="mc-additional-overlay">[[File:OverlayMC.png|link={{#var:name}}]]</div>
     }}
     }}
   }}
   }}
Line 35: Line 35:
     outline: 0!important;
     outline: 0!important;
   }
   }
   .additional-overlay {
   .ha-additional-overlay {
     position: absolute;
     position: absolute;
     z-index: 2;
     z-index: 2;
Line 41: Line 41:
     left: -2px;
     left: -2px;
     pointer-events: none;
     pointer-events: none;
  }
  .mc-additional-overlay {
    position: absolute;
    z-index: 3;
    top: -2px;
    left: -2px;
    pointer-events: none;
    width: 64px;
   }
   }
}}
}}


}}{{#ifeq:{{#var:type}}|X
}}{{#ifeq:{{{1|{{{type|}}}}}}|X
|{{#ifeq:{{{4|}}}|locked|{{IconHover|image-up=LockCover.png|image-down={{{2|{{{image|}}}}}}|link={{#var:name}}}}|[[File:{{{2|{{{image|}}}}}}|link={{#var:name}}]]}}
|{{#ifeq:{{{4|}}}|locked|{{IconHover|image-up=LockCover.png|image-down={{{2|{{{image|}}}}}}|link={{#var:name}}}}|[[File:{{{2|{{{image|}}}}}}|link={{#var:name}}]]}}|<div class="skill-outline {{#if:{{#var:extra-overlay}}|additional-outline}}" style="outline-color: {{ColorSel|Skill|{{#var:type}}}}">{{#ifeq:{{{4|}}}|locked|{{#var:extra-overlay}}{{IconHover|image-up=LockCover.png|image-down={{{2|{{{image|}}}}}}|link={{#var:name}}}}
|<div class="skill-outline {{#if:{{#var:extra-overlay}}|additional-outline}}" style="outline-color: {{ColorSel|Skill|{{#var:type}}}}">{{#ifeq:{{{4|}}}|locked
|{{#var:extra-overlay}}[[File:{{{2|{{{image|}}}}}}|link={{#var:name}}]]}}</div>}}</includeonly><noinclude>{{Doc}}</noinclude>
|{{#var:extra-overlay}}{{IconHover|image-up=LockCover.png|image-down={{{2|{{{image|}}}}}}|link={{#var:name}}}}
|{{#var:extra-overlay}}[[File:{{{2|{{{image|}}}}}}|link={{#var:name}}]]
}}</div>}}</includeonly><noinclude>{{Doc}}</noinclude>

Latest revision as of 20:36, 9 July 2022

Information: If you want to test this template, please use Sandbox.
This documentation is transcluded from Template:St/doc.

The st (short for Skill Type) template is used to add an outline to skills in Skill Trees, resembling the outline seen in-game.

Usage

 {{st
  | type = 
  | image = 
  | name = 
  | 5 = locked
  | stage = 

  • type can be replaced with the following:
    • a - Active Skill
    • t - Tenacity Skill
    • s - Strength Skill
    • b - Bravery Skill
    • p - Passive
    • buff - Buff
    • w - Wedding Skill
    • ha - Hyperactive
    • mc - Master Skill
    • X - Disables the outline.
  • image: Has to be addded without the suffix "File:", such as |image=LordAzothPassive1.png.
  • name: The name of the skill. Can be left blank.
  • locked: Adds a "lock" icon on top of the image. Can be left blank.
  • stage: Required for Master Class skills.

Examples

  • {{st|type=b|image=Dimension Link Guardian.PNG|name=Dimension Link - Guardian}} will return:
  • {{st|ha|BluHA.png|Finale|locked}} will return:

  • {{st|mc|Checkmate Stage1.png|Checkmate||1}} will return: