Super Nova: Difference between revisions

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(Added another, better video displaying all the different sizes the skill can have.)
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*The monsters does not have to be in the front, as long as the blue circle can reach the monster, it is considered within range, as the whirlwind can hit behind the caster as well.
*The monsters does not have to be in the front, as long as the blue circle can reach the monster, it is considered within range, as the whirlwind can hit behind the caster as well.


*This move is essentially a super version of [[Death Field]], the more enemies together, the more damage.




{{BaMSkills}}
{{BaMSkills}}

Revision as of 04:37, 12 February 2012


[Special Active] Aisha channels her magical force into her staff and release the energy from the tip of her staff, causing a giant round shape to spin and cause damage.


Requirements

Class
Master
Skill Points Required
Required skill
Battle Magician
Lv5
65SP
Energy Spurt

Skill Information

Skill Level Mana Resonance Radius 1st Hits Damage Range Final Hits Damage Range Resonance Radius/ Damage increment per Mob (Max 100%) Hits MP
Cooldown
1 ??? 308~462% Magic Damage 616~924% Magic Damage ?% 8
300MP
30 Seconds
2 ?? 370~554% Magic Damage 739~1109% Magic Damage ?%
3 ?? 431~647% Magic Damage 862~1294% Magic Damage ?%
4 ?? 493~739% Magic Damage 986~1478% Magic Damage ?%
5 (M) 700 585~878% Magic Damage 1170~1756% Magic Damage 10%
6 700 678~1016% Magic Damage 1355~2033% Magic Damage 10%


  • Note: Maximum Damage takes into account the maximum stack of 100% damage increase

Skill effect

  • Every one monster in range of the blue circular ray(including just one monster) gains 10% damage bonus, 10% increase in size and range of the whirlwind.

The bonus will be accumulated up to 100%(which is twice the damage), meaning 10 monster(including objects that can be destroyed) can make the maximum range and damage.

  • Note : The damage bonus does not decrease when the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is casted.
  • The monsters does not have to be in the front, as long as the blue circle can reach the monster, it is considered within range, as the whirlwind can hit behind the caster as well.
  • This move is essentially a super version of Death Field, the more enemies together, the more damage.


Template:BaMSkills