Stasis Field: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Add | |Character=Add | ||
|Skill=Stasis Field | |||
}} | }} | ||
{{#ev:youtube|Osuj1CroEA0|400 | <div style="float: right;">{{#ev:youtube|Osuj1CroEA0|400}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File: | | [[File:AddSkill13.png]]<br>[[File:AddSkill14.png]] | ||
| {{SkillType|SA|B}} Creates an electrostatic field that damages nearby enemies. The force of the explosion can be further enhanced depending on the damage you inflict on enemies during the skill duration. | | {{SkillType|SA|B}} Creates an electrostatic field that damages nearby enemies. The force of the explosion can be further enhanced depending on the damage you inflict on enemies during the skill duration. | ||
Press the skill button to detonate the concentrated energy that will generate an explosive force. | |||
|- | |- | ||
| | | | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! rowspan="3" | Mode !! rowspan="3" | Shock Cast<br>(Magical) !! colspan="4" | Stasis Field !! rowspan="3" | MP Usage | ! rowspan="3" | Mode !! rowspan="3" | Shock Cast<br>(Magical) !! colspan="4" | Stasis Field !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
|- | |- | ||
! colspan="2" | Electromagnetic Emissions<br>(On skill re-use) !! rowspan="2" | Duration !! rowspan="2" | MP Recovery<br>(On expiring) | ! colspan="2" | Electromagnetic Emissions<br>(On skill re-use) !! rowspan="2" | Duration !! rowspan="2" | MP Recovery<br>(On expiring) | ||
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! Damage (Magical) !! Size | ! Damage (Magical) !! Size | ||
|- | |- | ||
| colspan=" | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 15 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP | | '''{{PvE}}''' || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 15 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| {{PvP}} || 259% || 1893% → 2839% | | '''{{PvP}}''' || 259% || 1893% → 2839% | ||
|- | |- | ||
| colspan=" | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 20 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP | | '''{{PvE}}''' || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 20 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| {{PvP}} || 259% || 1893% → 2839% | | '''{{PvP}}''' || 259% || 1893% → 2839% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Tabber | |||
|NA= | |||
{{Traits|Add|Stasis Field|Light, Gigantic||130|mp=300}} | |||
|KR (03/30/2023)= | |||
{{Traits|Add|Stasis Field|Heavy, Gigantic||130|cd=22}} | {{Traits|Add|Stasis Field|Heavy, Gigantic||130|cd=22}} | ||
}} | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Tabber | |||
|NA= | |||
{{Damage|true|Add | |||
|dmg=854, 6207 | |||
|pvp_dmg=259, 1893 | |||
|range_max=1.5 | |||
}} | |||
|KR (03/30/2023)= | |||
{{Damage|true|Add | {{Damage|true|Add | ||
|dmg=854, 6207 | |dmg=854, 6207 | ||
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|range_max=1.5 | |range_max=1.5 | ||
|heavy=true | |heavy=true | ||
}} | |||
}} | }} | ||
*Including '''Shock Cast'''. | *Including '''Shock Cast'''. | ||
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*Activating the detonation the moment before the MP recovery causes both to happen. However, there will be no damage increase to the detonation. | *Activating the detonation the moment before the MP recovery causes both to happen. However, there will be no damage increase to the detonation. | ||
*The countdown of the last 5 seconds will be shown above [[Add]]'s head. | *The countdown of the last 5 seconds will be shown above [[Add]]'s head. | ||
<br> | <br> | ||
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| 10/28/2021 || 11/24/2021 || colspan=2 align="left" | | | 10/28/2021 || 11/24/2021 || colspan=2 align="left" | | ||
*{{buff|Shock Cast now affected by '''Action Speed''' stat.}} | *{{buff|Shock Cast now affected by '''Action Speed''' stat.}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 20:30, 10 December 2023
File:AddSkill13.png File:AddSkill14.png |
[Special Active: Bravery] Creates an electrostatic field that damages nearby enemies. The force of the explosion can be further enhanced depending on the damage you inflict on enemies during the skill duration. Press the skill button to detonate the concentrated energy that will generate an explosive force. |
DP Recovery Skill
| |
Nasod Armor Command Connection | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Psychic Tracer | 35 |
Skill Information
Mode | Shock Cast (Magical) |
Stasis Field | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Electromagnetic Emissions (On skill re-use) |
Duration | MP Recovery (On expiring) | |||||
Damage (Magical) | Size | ||||||
Normal | |||||||
PvE | 854% | 6207% → 9311% | 0% → 150% | 15 Seconds | 16.7% → 50% of MP Usage | 300 MP | 22 Seconds |
PvP | 259% | 1893% → 2839% | |||||
[Enhanced] | |||||||
PvE | 854% | 6207% → 9311% | 0% → 150% | 20 Seconds | 16.7% → 50% of MP Usage | 300 MP | 22 Seconds |
PvP | 259% | 1893% → 2839% |
Skill Traits
- NA
- KR (03/30/2023)
Light Stasis Field | Gigantic Stasis Field | |
---|---|---|
Attribute Effect | MP Usage | Attribute Effect |
MP Usage decreased to 80% | 240 MP | Skill size increased to 130% |
Total Damage
- NA
- KR (03/30/2023)
Mode | Base |
---|---|
PvE | 7,061% ~ 10,591.5% |
PvP | 2,152% ~ 3,228% |
- Including Shock Cast.
Tips and Details
- The range of explosion covers about the whole screen.
- Stasis Field charge is a percentage increase equivalent to the total damage inflicted/received divided by the user's maximum HP.
- Detonation and MP replenished charge at different rates and have different max charge values.
- MP replenished charges at a rate 3 times greater than the detonation damage increase.
- Detonation damage can be increased by a maximum of 100%.
- MP replenished can be increase by a maximum of 200%.
- The initial summon damage counts toward the charge.
- Detonation and MP replenished charge at different rates and have different max charge values.
- Activating the detonation the moment before the MP recovery causes both to happen. However, there will be no damage increase to the detonation.
- The countdown of the last 5 seconds will be shown above Add's head.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/19/2013 | 07/02/2014 |
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01/16/2014 | - |
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03/13/2014 | - |
| |
09/24/2015 | 03/03/2016 |
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04/21/2016 | 05/18/2016 |
| |
06/02/2016 | - |
| |
06/30/2016 | 07/13/2016 |
|
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07/20/2016 | - |
| |
10/13/2016 | 11/23/2016 |
| |
11/03/2016 | 11/23/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
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05/18/2017 | 05/31/2017 |
| |
06/15/2017 | 06/28/2017 |
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07/27/2017 | 08/09/2017 |
| |
|
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02/22/2018 | 04/18/2018 |
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04/05/2018 | 04/18/2018 |
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10/28/2021 | 11/24/2021 |
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Alternative Names