Screw Driver: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:DWSActive2.png‎]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:DWSActive2.png‎]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha generates a dimension swirl at the tip of her staff, and rushes forward rapidly. The resultant vortex creates a black hole that attracts opponents, hitting them continuously. The attraction range is slightly larger than the hit range.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha generates a dimension swirl at the tip of her staff, and rushes forward rapidly. The resultant vortex creates a black hole that attracts opponents, hitting them continuously.
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== Trivia ==
== Tips and Details ==
*A good mob skill, pushing all targets(that are un-stoic) to the end of the skill.
*The attraction range is slightly larger than the hit range.
*A good mob skill, pushing all targets(that aren't stoic) to the end of the skill.
*Usually hits are 10, but with right position, it can hit up to 11 or 12.
*Usually hits are 10, but with right position, it can hit up to 11 or 12.
*Best used with targets against a wall.
**Best used with targets against a wall.
*When facing super armour enemies, the skill may not have its full hits, but when positioned correctly, you still can get all full hits if the skill ends right at the monster's position.
 
 


{{DWSkills}}
{{DWSkills}}

Revision as of 18:20, 9 August 2012


[Special Active] Aisha generates a dimension swirl at the tip of her staff, and rushes forward rapidly. The resultant vortex creates a black hole that attracts opponents, hitting them continuously.


Requirements

Class
Master
SP Requirement
Dimension Witch
Lv5
80 SP


Skill Information

Skill Level Damage(Physical) per hit Max Hits Mp Usage Cooldown
1 174%
11
200MP
10 Seconds
2 208%
3 243%
4 278%
5 (M) 330%


Tips and Details

  • The attraction range is slightly larger than the hit range.
  • A good mob skill, pushing all targets(that aren't stoic) to the end of the skill.
  • Usually hits are 10, but with right position, it can hit up to 11 or 12.
    • Best used with targets against a wall.

Template:DWSkills