Rising Falcon

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Revision as of 18:06, 9 August 2012 by Luigi2cool (talk | contribs)

[Active] Rena does two cartwheels forwards, kicking all enemies in front of her twice each, and then performs a drop kick.


Requirements

Class
Master
SP Requirement
Rena
Lv3
0 SP


Skill Information

NA

Skill Level Cartwheels Drop Kick
MP
Cooldown
1 30% x2 105%, 130% 30 MP 6 seconds
2 45% x2 110%, 140%
3 50% x2 115%, 150%

KR

Skill Level Cartwheels Drop Kick
MP
Cooldown
1 40% x2 120% 30 MP 6 seconds
2 45% x2 135%
3 (M) 50% x2 150%


Tips and Details

  • You can chain Rising Falcon to Rena's normal combos before the final hit to make her combo into a longer chain.
  • After using Rising Falcon, you can use a delayed kick or a jump kick (Jump Z, not dash jump) to continue combo'ing.
  • Rena is invulnerable during the first two cartwheels, but not during the final drop kick.

Trivia

  • Dark Elves of Velder utilizes Rising Falcon, however instead of attacking it goes in the opposite direction; they mainly use it as a defensive ability. Additionally, the Dark Elves are invulnerable during the first two cartwheels, but not during the third drop.

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