Respect: Difference between revisions
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| [[File:SparkyChildPassive1.png]] | | [[File:SparkyChildPassive1.png]] | ||
| {{SkillType|P}} In order to become like Bellonde, Laby learns his combat method.<br>Changes all magical attack to physical attack and increase physical attack power.<br>Learn | | {{SkillType|P}} In order to become like Bellonde, Laby learns his combat method.<br>Changes all magical attack to physical attack and increase physical attack power.<br>Learn {{color|#fe2d87|[Command Activation Skill]|b=1}}, which allows you to use skills with commands. | ||
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<br> | <br> | ||
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== Skill Information == | == Skill Information == | ||
Using a | Using a {{color|#fe2d87|[Command Activation Skill]|b=1}} will register it to a special skill slot.<br>You must enter a correct command for each skill in order to activate it. | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- | |- | ||
! Skill Level !! Level Required !! Physical Attack Increase | ! Skill Level !! Level Required !! Physical Attack Increase | ||
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| align="left" | 4 || 83 || 4.2% | | align="left" | 4 || 83 || 4.2% | ||
|} | |} | ||
<br> | |||
=={{color|#fe2d87|[Command Activation Skills]|b=1}}== | |||
{{SkillTable| | |||
SparkyChildSkill2.png; Kapow Punch; | |||
SparkyChildSkill8.png; Super Laby Bomb; | |||
RumblePumnSkill4.png; Mixsys; | |||
RumblePumnSkill6.png; Laby Thunder; | |||
RumblePumnTSkill4.png; Mont Blanc; | |||
SparkyChildSkill2.png; Kapow Punch/Mod; | |||
SparkyChildSkill8.png; Super Laby Bomb/Mod; | |||
RumblePumnTSkill4.png; Mont Blanc/Mod; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
[[File:CommandActivationSkillGuide.png|right|thumb|200px| | [[File:CommandActivationSkillGuide.png|right|thumb|200px|From top down: an empty Command Activation Skill bar above the normal skill bar;<br>the skill bars after [[Kapow Punch]] is registered. Note the skill's 27-second timer and 2 uses;<br>the skill being activated by a command.]] | ||
*While, like similar passives, the physical attack increase is shown in the character menu, it is slightly off, showing your attack to be roughly 1% lower than it actually is at Level 4. | *While, like similar passives, the physical attack increase is shown in the character menu, it is slightly off, showing your attack to be roughly 1% lower than it actually is at Level 4. | ||
*The skills turned into physical attacks through this passive's effects are the [[Sentimental Point System|Awakening Skill]], [[Splashy Splashy]], and [[Crunch N' Munch]]. Command attacks that use magical attack are unaffected. | *The skills turned into physical attacks through this passive's effects are the [[Sentimental Point System|Awakening Skill]], [[Splashy Splashy]], and [[Crunch N' Munch]]. Command attacks that use magical attack are unaffected. | ||
**On the NA server, the tooltip mistakenly claims all magic attack is changed to physical attack, despite it only applying to skills. | **On the NA server, the tooltip mistakenly claims all magic attack is changed to physical attack, despite it only applying to skills. | ||
*Registering a | *Registering a {{color|#fe2d87|[Command Activation Skill]|b=1}} will consume its MP cost and set the skill on cooldown. The cooldown will not start until the skill is actually used, however. | ||
**A [[Transcendence]] Skill Slot is able to reduce the cooldown of a | **A [[Transcendence]] Skill Slot is able to reduce the cooldown of a {{color|#fe2d87|[Command Activation Skill]|b=1}} while it is still in the unique skill slots, but you still won't be able to activate it again until its current uses are used up. | ||
*A registered | *A registered {{color|#fe2d87|[Command Activation Skill]|b=1}} will display how many times it can be used, as well as indicate how long they are available to be activated before disappearing from the unique skill bar. | ||
*The command to activate the skill and the number of times the skill can be activated varies between Command Activation Skills. When the amount of uses of a registered skill is depleted or its duration runs out, the skill will be removed from the Command Activation Skill bar, and the skill's cooldown timer will start. | *The command to activate the skill and the number of times the skill can be activated varies between Command Activation Skills. When the amount of uses of a registered skill is depleted or its duration runs out, the skill will be removed from the Command Activation Skill bar, and the skill's cooldown timer will start. | ||
*The Transcendence buff will only be taken into account upon actually casting a {{color|#fe2d87|[Command Activation Skill]|b=1}} skill with a command input, and is otherwise ignored when initially storing the skill. | |||
*The Transcendence buff will only be taken into account upon actually casting a | <br> | ||
==Updates== | ==Updates== |
Revision as of 05:18, 2 March 2024
Requirements
Class | Level Required |
---|---|
Sparky Child | 15 |
Skill Information
Using a [Command Activation Skill] will register it to a special skill slot.
You must enter a correct command for each skill in order to activate it.
Skill Level | Level Required | Physical Attack Increase |
---|---|---|
PvE | ||
1 | 15 | 6% |
2 | 31 | 8% |
3 | 37 | 10% |
4 | 83 | 12% |
PvP | ||
1 | 15 | 2.1% |
2 | 31 | 2.8% |
3 | 37 | 3.5% |
4 | 83 | 4.2% |
[Command Activation Skills]
Tips and Details
- While, like similar passives, the physical attack increase is shown in the character menu, it is slightly off, showing your attack to be roughly 1% lower than it actually is at Level 4.
- The skills turned into physical attacks through this passive's effects are the Awakening Skill, Splashy Splashy, and Crunch N' Munch. Command attacks that use magical attack are unaffected.
- On the NA server, the tooltip mistakenly claims all magic attack is changed to physical attack, despite it only applying to skills.
- Registering a [Command Activation Skill] will consume its MP cost and set the skill on cooldown. The cooldown will not start until the skill is actually used, however.
- A Transcendence Skill Slot is able to reduce the cooldown of a [Command Activation Skill] while it is still in the unique skill slots, but you still won't be able to activate it again until its current uses are used up.
- A registered [Command Activation Skill] will display how many times it can be used, as well as indicate how long they are available to be activated before disappearing from the unique skill bar.
- The command to activate the skill and the number of times the skill can be activated varies between Command Activation Skills. When the amount of uses of a registered skill is depleted or its duration runs out, the skill will be removed from the Command Activation Skill bar, and the skill's cooldown timer will start.
- The Transcendence buff will only be taken into account upon actually casting a [Command Activation Skill] skill with a command input, and is otherwise ignored when initially storing the skill.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/06/2018 | 01/03/2019 |
| |
12/27/2018 | 01/30/2019 |
| |
02/21/2019 | - |
| |
10/28/2021 | 11/24/2021 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 존경해 | I Respect You |
Japan | 尊敬! | Respect! |
China (Simplified Chinese) | 好崇拜你 | Respect You |
Poland | Szacunek | Respect |
Sparky Child - Skills
Special Active
Active
Passive