Particle Ray/ModA: Difference between revisions
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| '''{{PvP}}''' || 299% || 359% || 117% || 149% || 77% | | '''{{PvP}}''' || 299% || 359% || 117% || 149% || 77% | ||
|} | |||
<br> | |||
== Skill Information (10/08/2020 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan="2" | Mode !! colspan="5" | Damage (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Beam Attack !! Amplification Field - Beam Attack !! Spectrum Field - Beam Attack !! Reactive Field - Multiple Electric Spears !! Fusion Field - Multiple Electric Spears !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion | |||
|- | |||
| '''{{PvE}}''' || 830% || 996% || 325% || 413% || 214% || rowspan=2 colspan="2" | 7 || rowspan=2 | 21 || rowspan=2 | 15 || rowspan=2 | 30 || rowspan=2 | 160 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| '''{{PvP}}''' || 299% || 359% || 117% || 95% || 50% | |||
|} | |} | ||
<br> | <br> | ||
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| {{formatnum:{{#expr: 299*7}}}}% || {{formatnum:{{#expr: 359*7}}}}% || {{formatnum:{{#expr: 117*21}}}}% || {{formatnum:{{#expr: 149*15}}}}% || {{formatnum:{{#expr: 77*30}}}}% | | {{formatnum:{{#expr: 299*7}}}}% || {{formatnum:{{#expr: 359*7}}}}% || {{formatnum:{{#expr: 117*21}}}}% || {{formatnum:{{#expr: 149*15}}}}% || {{formatnum:{{#expr: 77*30}}}}% | ||
| {{formatnum:{{#expr: 299*7*1.44}}}}% || {{formatnum:{{#expr: 359*7*1.44}}}}% || {{formatnum:{{#expr: 117*21*1.44}}}}% || {{formatnum:{{#expr: 149*15*1.44}}}}% || {{formatnum:{{#expr: 77*30*1.44}}}}% | | {{formatnum:{{#expr: 299*7*1.44}}}}% || {{formatnum:{{#expr: 359*7*1.44}}}}% || {{formatnum:{{#expr: 117*21*1.44}}}}% || {{formatnum:{{#expr: 149*15*1.44}}}}% || {{formatnum:{{#expr: 77*30*1.44}}}}% | ||
|} | |||
<br> | |||
== Total Damage (10/08/2020 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=3 | Mode !! colspan=10 | Regular | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=5 | Normal !! colspan=5 | Heavy | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 830*7}}}}% || {{formatnum:{{#expr: 996*7}}}}% || {{formatnum:{{#expr: 325*21}}}}% || {{formatnum:{{#expr: 413*15}}}}% || {{formatnum:{{#expr: 214*30}}}}% | |||
| {{formatnum:{{#expr: 830*7*1.44}}}}% || {{formatnum:{{#expr: 996*7*1.44}}}}% || {{formatnum:{{#expr: 325*21*1.44}}}}% || {{formatnum:{{#expr: 413*15*1.44}}}}% || {{formatnum:{{#expr: 214*30*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 299*7}}}}% || {{formatnum:{{#expr: 359*7}}}}% || {{formatnum:{{#expr: 117*21}}}}% || {{formatnum:{{#expr: 95*15}}}}% || {{formatnum:{{#expr: 50*30}}}}% | |||
| {{formatnum:{{#expr: 299*7*1.44}}}}% || {{formatnum:{{#expr: 359*7*1.44}}}}% || {{formatnum:{{#expr: 117*21*1.44}}}}% || {{formatnum:{{#expr: 95*15*1.44}}}}% || {{formatnum:{{#expr: 50*30*1.44}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |||
| 10/08/2020 || - || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|Reactive Damage decreased.}} | |||
*{{nerf|Fusion Damage decreased.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 16:43, 25 September 2020
[Special Active: Strength] [Mod] Shoot a consecutive energy beam horizontally. | |
Force Field Skill
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Code: Sariel | 99 | Particle Ray |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Beam Attack | Amplification Field - Beam Attack | Spectrum Field - Beam Attack | Reactive Field - Multiple Electric Spears | Fusion Field - Multiple Electric Spears | Normal | Amplify | Spectrum | Reactive | Fusion | |||
PvE | 830% | 996% | 325% | 413% | 214% | 7 | 21 | 15 | 30 | 160 MP | 14 Seconds | |
PvP | 299% | 359% | 117% | 149% | 77% |
Skill Information (10/08/2020 KR Patch)
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Beam Attack | Amplification Field - Beam Attack | Spectrum Field - Beam Attack | Reactive Field - Multiple Electric Spears | Fusion Field - Multiple Electric Spears | Normal | Amplify | Spectrum | Reactive | Fusion | |||
PvE | 830% | 996% | 325% | 413% | 214% | 7 | 21 | 15 | 30 | 160 MP | 14 Seconds | |
PvP | 299% | 359% | 117% | 95% | 50% |
Skill Traits
Heavy Particle Ray | Haste Particle Ray | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Damage increased to 144% Cooldown increased to 120% |
16.8 Seconds | Cooldown decreased to 80% | 11.2 Seconds |
Total Damage
Mode | Regular | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Heavy | |||||||||
Normal | Amplify | Spectrum | Reactive | Fusion | Normal | Amplify | Spectrum | Reactive | Fusion | |
PvE | 5,810% | 6,972% | 6,825% | 6,195% | 6,420% | 8,366.4% | 10,039.68% | 9,828% | 8,920.8% | 9,244.8% |
PvP | 2,093% | 2,513% | 2,457% | 2,235% | 2,310% | 3,013.92% | 3,618.72% | 3,538.08% | 3,218.4% | 3,326.4% |
Total Damage (10/08/2020 KR Patch)
Mode | Regular | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Heavy | |||||||||
Normal | Amplify | Spectrum | Reactive | Fusion | Normal | Amplify | Spectrum | Reactive | Fusion | |
PvE | 5,810% | 6,972% | 6,825% | 6,195% | 6,420% | 8,366.4% | 10,039.68% | 9,828% | 8,920.8% | 9,244.8% |
PvP | 2,093% | 2,513% | 2,457% | 1,425% | 1,500% | 3,013.92% | 3,618.72% | 3,538.08% | 2,052% | 2,160% |
Related Skills
File:SpectroElCrystal.png | El Crystal Spectrum | File:CSPassive.png | Overload |
Tips and Details
- During normal, Amplify and Spectrum mode, the beam is fired from slightly into the foreground to far into the background.
- Due to this, only enemies relatively close to you can be hit entirely, as even wider enemies like Bone Dragon do not have hitboxes that far into the background.
Trivia
- This is currently one of only two skills, alongside [Mod] Burst Grenade's Laser hit, that directly attack on the Z-Axis specifically, without the skill simply being large enough to hit into other planes (like Eschaton), or following paths/being a homing projectile.
Old Version
- In the past, [Mod] Particle Ray functions like a smaller and lower cost Linear Divider.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/17/2018 | 06/14/2018 |
| |
06/20/2019 | 07/17/2019 |
| |
07/04/2019 | 07/17/2019 |
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10/08/2020 | - |
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