Ground Impact: Difference between revisions

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== Skill Information ==
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== Skill Information ==
== Skill Information ==
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{{!}} align=center {{!}} 408
{{!}} align=center {{!}} 408
{{!}}}
{{!}}}
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== Skill Information ==
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Required Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage(Magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 10
{{!}} align=center {{!}} 431%
{{!}} align=center rowspan=26 {{!}} 30 MP
{{!}} align=center rowspan=26 {{!}} 5 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 10
{{!}} align=center {{!}} 440%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 10
{{!}} align=center {{!}} 450%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 11
{{!}} align=center {{!}} 460%
{{!}}-
{{!}} 5
{{!}} align=center {{!}} 13
{{!}} align=center {{!}} 469%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 15
{{!}} align=center {{!}} 479%
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 17
{{!}} align=center {{!}} 489%
{{!}}-
{{!}} 8
{{!}} align=center {{!}} 19
{{!}} align=center {{!}} 498%
{{!}}-
{{!}} 9
{{!}} align=center {{!}} 21
{{!}} align=center {{!}} 508%
{{!}}-
{{!}} 10
{{!}} align=center {{!}} 23
{{!}} align=center {{!}} 518%
{{!}}-
{{!}} 11
{{!}} align=center {{!}} 25
{{!}} align=center {{!}} 527%
{{!}}-
{{!}} 12
{{!}} align=center {{!}} 27
{{!}} align=center {{!}} 537%
{{!}}-
{{!}} 13
{{!}} align=center {{!}} 29
{{!}} align=center {{!}} 547%
{{!}}-
{{!}} 14
{{!}} align=center {{!}} 31
{{!}} align=center {{!}} 557%
{{!}}-
{{!}} 15
{{!}} align=center {{!}} 33
{{!}} align=center {{!}} 566%
{{!}}-
{{!}} 16
{{!}} align=center {{!}} 35
{{!}} align=center {{!}} 576%
{{!}}-
{{!}} 17
{{!}} align=center {{!}} 37
{{!}} align=center {{!}} 586%
{{!}}-
{{!}} 18
{{!}} align=center {{!}} 39
{{!}} align=center {{!}} 595%
{{!}}-
{{!}} 19
{{!}} align=center {{!}} 41
{{!}} align=center {{!}} 605%
{{!}}-
{{!}} 20 (M)
{{!}} align=center {{!}} 43
{{!}} align=center {{!}} 615%
{{!}}-
{{!}} 21
{{!}} align=center {{!}} 45
{{!}} align=center {{!}} 624%
{{!}}-
{{!}} 22
{{!}} align=center {{!}} 47*
{{!}} align=center {{!}} 634%*
{{!}}-
{{!}} 23
{{!}} align=center {{!}} 49*
{{!}} align=center {{!}} 644%*
{{!}}-
{{!}} 24
{{!}} align=center {{!}} 51*
{{!}} align=center {{!}} 654%*
{{!}}}
* * Lv 22 and on are supposed values through deduction from previous ones.
* Please note that you can only achieve these levels through equipements, accessories and titles.
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Revision as of 21:27, 5 October 2013

[Active] Raven slams the ground with his hand to make a small quake that knocks enemies into the air.


Requirements

Class Master SP Requirement
Raven Lv.5 75 SP


Skill Information

  • NA
KR=

Skill Information

Skill Level Damage(Magical) Range MP Usage Cooldown
1 400% 270 30 MP 5 Seconds
2 450% 290
3 500% 310
4 550% 330
5 (M) 600% 350
6 650% 379
7 700% 408

Skill Information

Skill Level Required Level Damage(Magical) MP Usage Cooldown
1 10 431% 30 MP 5 Seconds
2 10 440%
3 10 450%
4 11 460%
5 13 469%
6 15 479%
7 17 489%
8 19 498%
9 21 508%
10 23 518%
11 25 527%
12 27 537%
13 29 547%
14 31 557%
15 33 566%
16 35 576%
17 37 586%
18 39 595%
19 41 605%
20 (M) 43 615%
21 45 624%
22 47* 634%*
23 49* 644%*
24 51* 654%*
  • * Lv 22 and on are supposed values through deduction from previous ones.
  • Please note that you can only achieve these levels through equipements, accessories and titles.


Tips and Details

  • The skill's range affects a certain radius, so despite the opponent being below you while you're on a platform, you will still hit your target.
  • This skill is affected by lag in terms of the launch that follows, leading to a knockdown in most cases.
  • This skil resets the launch counter, allowing for more than two launches per combo.


Updates

  • 3/29/2012 KR
    • Increased damage and increased range after exceeding Lv.5.
    • Fixed AoE where it would hit below platform.
      • Unless the enemy has a large hitbox.


Trivia

  • Basically an active skill version of >>^XX impact.