Flying Impact: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STSactive2.png]]<br>  
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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Physical]''' Does a 360-degree whirlwind spin with your sword, slowly ascending to the air before slowing down to a halt and descending again.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again.
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==Skill Note==
==[[Skill Note]]==
Flying Impact's skill note increases the frequency, thus increasing the amount of hits.
Increases the spinning frequency, thus increasing the amount of hits.
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Revision as of 09:08, 5 February 2012

Description


[Special Active] Does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Sword Taker Lv5 45SP
- -


Skill Information

Skill Level Damage (Physical) MP Usage Cool Down
1 101% per hit



200 MP






10 Seconds



2 121% per hit
3 141% per hit
4 161% per hit
5 192% per hit
6
7 252% per hit



Skill Note

Increases the spinning frequency, thus increasing the amount of hits.

Tips and Details

  • Best used on opponents right in front of you so that at the end of the spin they are repeatedly stabbed by the still sword.
  • A rebalancing patch changed Flying Impact's damage from Magical to Physical.

Trivia

  • There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as "Sitting Impact".

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